Topic: websites

Sharing Images of Global Cultural Heritage

The International Image Interoperability Framework community is hosting a one day information sharing event at the British Library on Monday 20th  October 2014 about the use of images in and across Cultural Heritage institutions. The day will focus on how museums, … Continue reading


PREFORMA at the EAGLE International Conference

A poster of PREFORMA has been presented at the International Conference on Information Technologies for Epigraphy and Digital Cultural Heritage in the Ancient World organised by the EAGLE project. The poster is also showcased in the Conference Digital Exhibition web page. Continue reading


E-Space friends: Decoda, artist led dance organisation

Decoda has supported the Dance E-Space Pilot since Summer 2014 by including us in the Summer Dancing Festival 2014. They have been instrumental in connecting the Pilot partners with various freelance artists, practitioners, teachers, learners and researchers. Decoda has played a crucial role in finding a range of content which the Pilot is now using to test its applications. Photo: Christian Kipp and Summer Dancing/Decoda. Continue reading


An important conference about creativity and digital cultural heritage

Antonella Fresa, Technical Coordinator of Europeana Space project, says: “This is a golden opportunity for the creative industries, for the cultural institutions, for students and researchers, for anybody interested in the new scenario of digital cultural heritage. This is the occasion to learn what is happening in this sector: join us, follow us on our blog, website and social networks!” Continue reading


Jornades APP, mobile applications for cultural and natural heritage and tourism

The Jornades APP,  organized by The Generalitat de Catalunya – Departament de Cultura (GENCAT), i2Cat and Kònic thtr, will be held during the 1st, 2nd and 3rd of October at the headquarters of the CaixaForum in Girona city (Catalonia). For … Continue reading


The British Museum recreates itself in the digital universe of the game Minecraft

Given the great appeal that the game has, especially among the young people, many real-life organisations have created their maps in the Minecraft universe; now the British Museum intends to join in and digitally reconstruct in Minecraft both its structures and its collections. Continue reading


PREFORMA presented at DCH-RP Final Conference

PREFORMA project has been presented during a workshop organised by DCH-RP (Digital Cultural Heritage – Roadmap for Preservation) on 22 September 2014 at the National Central Library of Rome, under the umbrella of the Italian EU Presidency. Continue reading


Preservation as an e-infrastructure service: a Roadmap for digital cultural heritage

The main objective of the workshop, organised at the National Central Library of Rome under the umbrella of the Italian EU Presidency, has been to provide an overview of the main outcomes achieved by the DCH-RP project, focusing on the Roadmap for Preservation of Digital Cultural Heritage and on the potential role of e-infrastructure in the preservation of DCH. Continue reading


Historical illustrations of digitized books available on Flickr

The digitization activity of libraries focuses on text, rather than on images, and makes the book pages available as PDF or text searchable works, while the illustrations are difficult to be search and found. This project recovers those parts of the page which include images: the images are cropped, cleaned up, and uploaded to Flickr along with the text that appears next to them, detailed description and searchable tags. Continue reading


A library without books

There are other advantages in having only ebooks. The archive consists of about 135,000 ebooks, and funds are available for acquiring, on demand, new e-texts that are not present yet in the library; in a physical library with shelves and pyles of volumes, to have such a richness and amount of books would not be possible – and next to that, search and retrieval of information would be certainly more difficult than within the digital library. Continue reading