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UPCOMING EVENTS:
July 28 and 30, 2026, Bibracte (onsite)EUreka3D-XR project’s partner Bibracte has organized an onsite workshop focused on the AR Tour Experience tool developed within the project: Bibracte is inviting heritage, tourism or education professionals that want to enrich the experience of their audiences with immersive technologies. … Continue reading →
Read the latest editorial published in the context of EUreka3D-XRWhat if the visible remains of a place are only a tiny part of its story? With this blogpost, written by EUreka3D-XR’s partner Bibracte EPCC, you can discover how augmented reality, combined with complementary digital resources, reveals the many hidden … Continue reading →
Tag: Hackathon
Following EUreka3D-XR final event in Cyprus, organized by Europeana.eu and Unesco Chair on Digital Cultural Heritage under the Cyprus Presidency of the Council of the EU 2026, HackIt!4EU will allow participants to explore and innovate with 3D digital Cultural Heritage. … Continue reading
Following EUreka3D-XR final event in Cyprus, organized by Europeana.eu and Unesco Chair on Digital Cultural Heritage under the Cyprus Presidency of the Council of the EU 2026, HackIt!4EU will allow participants to explore and innovate with 3D digital Cultural Heritage. … Continue reading
In the aftermath of the Beyond Borders Hackathon, jointly organized by Europeana, Photoconsortium, SECreTour project, UNESCO Chair of the Università della Svizzera Italiana in ICT to develop and promote sustainable tourism in world heritage sites and UNESCO Chair of the Università di Genova in Anthropology of Health, … Continue reading
Invitation: First meet-up of European GLAM Hackathon organisers in Berlin Date: 04th of December 2017 from 10 to 15 Venue: Wikimedia Deutschland e.V. Tempelhofer Ufer 23-24 in 10963 Berlin, Germany Host: the organisers of Coding da Vinci (DDB, digiS and … Continue reading
The holding of hackathons is a popular and already well-established activity that offers industries the possibility to gather people enthusiastic to develop new ideas. The E-Space project took up this concept and developed it further, re-conceptualising the meaning of ‘hackathon’ in … Continue reading
OJOO consists of an app to play games, and a Design Studio to create games, even without any technical skills or knowledge! If you know how to type text and upload a picture, you’re all set. And once you have … Continue reading
“Hack the Brain Prague” is a hackathon designed for people whose interests center either on the worlds of science or of art or have an interest in both, with an emphasis on connecting creative people and giving them the chance … Continue reading
One of the key objectives of Europeana Space is to help creative industries to leverage on digital cultural content for creating new products and services – thus creating new businesses and job positions. To do so, a series of 6 … Continue reading
The ART // GAMES // HACKATHON was an intensive weekend workshop, which will allow artists, coders and technologists to collaborate, team up and develop prototypes of game art projects. This exciting event took place at Game City in Nottingham – home of the … Continue reading
Another inspiring hackathon for Europeana Space took place in Venice, at the Ca’ Foscari University Campus (Mestre), dedicated to Museums. The call itself was exciting: We’re looking for innovative and advantageous designers, coders, museum experts and lovers, cultural managers, artists, … Continue reading
































