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Digital Meets Culture
Open Newsroom!If you have interesting news and events to point out in the field of digital cultural heritage, we are waiting for your contribution.
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Upcoming events
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- training days on 7-8 November, submission deadline 19 December 2019
Parma, the Italian Capital of Culture 2020, is launching a call and a programme to enable creativity and culture embed in the business industry. The overall grant is 80.000 euros to support up to 8 projects. Two training days are … Continue reading →
- Florence (Italy), 6-7 May 2020
EVA FLORENCE: the annual event about Electronic Imaging and the Visual Arts Conference, Training and Workshops Palazzo Bastogi, 6 – 7 May 2020 Who Should Attend: – The Cultural Sector – The Government Sector – Media & Related Sectors – … Continue reading →
Topic: interactivity

CENTRIC 2015 continues the series of events focusing on human-oriented and personalised mechanisms, technologies and services, commonly known as I-centric. The conference will provide a forum where researchers shall be able to present recent research results and new research problems and directions related to them. The conference seeks contributions presenting novel result and future research in all aspects of user-centric mechanisms, technologies and services. Continue reading

Aim of the game, taking place on May 17 – 20 in Addis Ababa, Ethiopia, is in the title: over four intensive days of competitive creation, participants of “Gamify it! Hackathon!” will set out to prove whether it’s possible to achieve a measurable impact towards sustainable development through fun and engagement. Jointly organised by GIZ, iceaddis and eLearning Africa, the hackathon will finish up at the eLearning Africa conference on May 20, where teams will present their newly-developed gamified tools. Continue reading

This weekend the first E-Space hackathon took place in Amsterdam, from the evening of the 8th until the 10th of May. The event, organised by the Europeana TV pilot of E-Space project, was challenging game and app developers, storytellers and interactive designers to create new multi-screen experiences with a focus on digitised historical footage. Winners will now fly to London for an intensive Business Modelling Workshop! Continue reading

On 14 May 2015, cultural sector operators, designers, experts, artists and scholars are meeting in Siena for a brainstorming organised by the DiCultHer project around the three topics: the digital promotion of cultural heritage, the interactive experience design, the cultural initiative for social innovation and experiential tourism. The event will contribute to define the strategies for the project “Networked School in Digital Cultural Heritage, Arts and Humanities” (DiCultHer). Opening speeches by Angelo Riccaboni, Carmine Marinucci and HM Irene Pivetti. Continue reading

The EGI Conference 2015 will be held in Lisbon, Portugal between 18-22 May, 2015. The event will be hosted by EGI.eu and IBERGRID (a partnership between the Portuguese National Distributed Computing Infrastructure (INCD) and the Spanish National Grid Initiative). The … Continue reading

Did ancient statues living in the traditional museums lose their radiance and divine feature? New technologies, combining 3D imagery and multisensory visitor experience, enable to recreate within an innovative space the ancient splendour of the Greek plastic. Sophie Montel recognises … Continue reading

“Memory ^ sentiment ^ body ^ space ^object – Dialogues across and between dance and art” is an interdisciplinary symposium that emerged from Body Space Object Roundtables at the School of Art and Design at Coventry University. It aims to consider how performative and material practices have articulated the embodied nature of memory and sentiment in relation to objects and space. Contributions are invited, registration is open! Continue reading

The edited volume “Digital Echoes: Spaces for Intangible and Performance-based Cultural Heritage” will provide a compendium of innovative cases and practices, as well as critical, historical and theoretical approaches examining the integration of digital environments in the creation, documentation, circulation and reception of culture, with a focus on intangible and performance-based cultural heritage. Continue reading

As part of an ongoing digital heritage project, two students on the Games Design BA (Hons) at The Hull School of Art & Design in the UK are currently using the Unreal4 development kit to recreating 1960′s Whitefriargate (Kingston Upon Hull) and the surrounding area in digital 3D. They will be showcasing this project as part of their end of year show and at other external venues around Hull (UK City of Culture 2017). The project aims at engaging digital media students in deeper research through social and industrial heritage interpretation, whilst extending their understanding of what their increasing skill sets can offer in terms of fulfilling roles in industry. Continue reading

DCDC15 (DCDC as Discovering Collections Discovering Communities), being held at Greater Manchester on 12-13 October 2015, will look at the varied and innovative ways in which archives, museums, libraries and academia can engage with audiences in the digital age, for a more appealing user experience, the enrichment of heritage collections and new collaboration and business opportunities. Continue reading