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UPCOMING EVENTS:
Featuring EUreka3D Initiative summary videoAs EUreka3D-XR approaches its final stage, we can start to draw conclusions from a fruitful 18 months and are delighted to share the project’s work, achievements and resources: “EUreka3D-XR: exploring cultural heritage through 3D digitisation and XR experiences” is now … Continue reading →
June 13-14, ParisOn 13 and 14 June 2026, as part of the European Archaeology Days, the Bibracte team presented several activities and tools developed or promoted through the EUreka3D-XR project at the Archaeology Village in Paris. Over the two-day event, around 300 … Continue reading →
Topic: interactivity
There is an unprecedented amount of data on the Web today. However, this data is only as useful as its quality allows it to be. Data Quality is an important topic in companies and organizations that use and/or disseminate large … Continue reading
EVA London 2017: conference, exhibitions, a research workshop and numerous of demonstration sessions
Held annually in July, EVA London is one of the international Electronic Visualisation & the Arts conferences. The first EVA conference was held in 1990, with the intention to create a space for people using or interested in the new technologies to share … Continue reading
One of the virtual interactive exhibitions about Belle Epoque, which are curated by KU Leuven and powered with the MuPop (the Pop-Up Museum tool developed in 2016 within E-Space project) was on show in Pisa on 20th May. On the … Continue reading
Virtual Multimodal Museum (ViMM – www.vi-mm.eu) is a high-visibility and participative Coordination and Support Action (CSA), funded under the EU Horizon 2020 programme (CULT-COOP-8-2016). ViMM brings together Europe and the world’s leading public and private sector organisations working on Virtual … Continue reading
VaporScape is an interactive soundscape installation collaborated with NikeLab’s The Vision-Airs project, globally launched for celebrating the new VaporMax technology. The idea behind is about detecting the humidity of the room, temperature on audience’s skin and translate the vaporization rate … Continue reading
The innovative project personal.curator, in collaboration with FluxGuide and the University of Applied Arts in Vienna, researches impact and possibilities of wearables in museums. Now, the first real world test has been carried out! At the exhibition handWERK. Tradiertes Können in der … Continue reading
Leading brands in the global market are those which constantly innovate their products and services, their communication and marketing strategies. This is true for cultural brands as well. To ensure their success, they need to anticipate the future changes and … Continue reading
A year ago, University of Alabama professor Sarah Parcak won a $1 million TED Prize for her work in “space archaeology” — using satellite imagery beamed down from space to search for archaeological sites lost through time. Today, Parcak launches GlobalXplorer, a citizen science platform that encourages people around the world to identify and preserve our collective heritage. Continue reading
by Rosemary Cisneros, Coventry University. On the occasion of the C-DARE Un-Symposium event on 8th December 2016 in Coventry (UK), the Europeana Space Dance Pilot was happy to share the new multiscreen audience engaging tool “Qandr”, in combination with the use … Continue reading
Cultuur in Beeld (Culture in Focus) is an annual seminar organized by the Dutch Ministry of Instruction, Science and Culture, addressing the most relevant themes for the cultural sector. The 2016 edition in Rotterdam, on 7 December, was focused on … Continue reading






























