British Museum reveals 35,000 places for virtual visits

Samsung_British_Museum_06The British Museum and Samsung reopen the award-winning Samsung Digital Discovery Centre (SDDC) after a significant upgrade, and announce an ambitious new digital learning programme that brings together the world of museums with the world of technology.

The new SDDC sees a major expansion of the Virtual Visits programme, where schools that are unable to visit the Museum, can still experience the world-class collection and expert staff via a learning session broadcast directly into their classroom.

After successful pilots, the British Museum and Samsung have created 35,000 places over the next five years for pupils to take part. It is hoped that schools from across England, Scotland, Wales and Northern Ireland will become virtual visitors, giving them access to the Museum’s global collection and expertise, without any charge to the school.

Samsung_British_Museum_02

Virtual Visits have been created with the curriculum needs of schools in mind and is designed around the realities of classroom technology. Sessions are offered on prehistory Britain, Roman Britain and the Indus Valley, and new sessions on ancient Egypt and ancient Greece are in development. Each class will have the session tailored to their needs and pupils can enjoy direct interaction with British Museum staff, as well as high resolution digital assets such as 3D digital objects being shared with students.

The British Museum and Samsung will also begin to develop an innovative and exciting new strand of programming for teenagers, which young people themselves will help shape. The needs of this audience change more rapidly than any other that the Museum works with, and so by working directly with teenagers, it will help develop quality programming that fully understands and meets the diverse needs of this age group, as well as enhancing their experience of the museum’s collection through Samsung technology.

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The SDDC itself, which is based at the Museum in Bloomsbury, provides a state-of-the-art technological hub for children and young people to learn about and interact with the British Museum’s collection. Ahead of the refit, the SDDC welcomed its highest ever number of visitors, with 25,000 school children and families using the Centre in 2018/19. Since it opened, 150,000 people have visited the space to take part in a wide variety of activities such as workshops, family drop-ins, and facilitated school visits. This major refit revealed today sees improvements to the user experience to cater for the growing number of visitors, as well as a full upgrade in the Samsung technology available. This will include the Samsung Flip, E-boards and the latest range of Galaxy Smartphones, tablets and smartwatches.

Over the past 10 years, the SDDC has provided the largest programme of digital learning activities in any UK museum. It continues to demonstrate the highest levels of audience satisfaction, with 95% of families surveyed in 2017–18 stating they found the sessions ‘good’ or ‘very good’, and that 96% of teachers said they would recommend the SDDC to a colleague and would bring a student group to the SDDC again. Thanks to Samsung’s generous support, expertise and technology, the SDDC schools and family programmes have transformed the Museum’s digital learning provision into a world class, sector leading and award-winning programme.

Hartwig Fischer, Director of the British Museum, says: “We are delighted that thanks to the generous support of Samsung, we can now offer 35,000 school children over the next five years the opportunity to interact with the world class collection and expertise of the British Museum, who ordinarily might not be able to. Pupils from Andover to Aberdeen and Brecon to Belfast can now experience some of the Museum’s incredible treasures from their own classroom, potentially sparking a lifelong curiosity in the history of the world. The advances in digital technology have enhanced the learning opportunities within – and now outside – the Museum, and the SDDC has been at the very forefront of our efforts to share the collection more widely. We are grateful for the longstanding and continued partnership with Samsung for making it possible.”

Francis Chun, President & CEO of Samsung Electronics UK & Ireland says: “At Samsung, under our global Corporate Citizenship vision of Enabling People and supporting education for future generations, we’re committed to empowering the next generation of innovators to discover and unlocking their full potential. Our collaboration with the British Museum for the past ten years has allowed us to constantly trial new technologies that engage children and young people in innovative ways to not only help them learn about lessons in history, but enable them to better understand the present and prepare for the future. By extending this long-standing partnership for a further five years to 2024, we stand beside the British Museum as we together navigate the ways in which emerging technologies can further enhance the way we learn.”

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About the Samsung Digital Discovery Centre

The Samsung Digital Discovery Centre at the British Museum was created in 2009 to provide a state-of-the-art technological hub for children and young people to learn about and interact with the Museum’s collection. Offering the most ambitious and extensive on-site digital learning programme of any UK museum, the SDDC runs a number of different school programmes throughout the school year, and has family programmes operating over fifty-two weekends a year. All activities are free and over 150,000 children and families have been welcomed to the Centre since it opened. Through its work with Samsung the British Museum remains at the forefront of digital learning. Recent innovations within this exciting partnership include the use of augmented reality and video conferencing technologies to engage a new generation with the British Museum’s Collections.

https://www.britishmuseum.org/learning/samsung_centre.aspx

#SamsungCentre

About Samsung UK

Samsung inspires the world and shapes the future with transformative ideas and technologies. The company is redefining the worlds of TVs, smartphones, wearable devices, tablets, digital appliances, network systems, and memory, system LSI, foundry and LED solutions. For the latest news, please visit the Samsung Newsroom at https://news.samsung.com/uk/

 


The Library of Congress, the largest library in the World

text by Caterina Sbrana.

The Library of Congress (LoC) is the national library of the United States of America. It holds more than 158 million documents and is therefore the largest library in the World.
Library of Congress was instituted on April 24, 1800, when John Adams’ presidency countersigned an act of Congress calling for the transfer of the government’s seat from Philadelphia to the new capital city of Washington. The law earmarked $ 5,000 “for the purchase of the books necessary for the needs of Congress […] and for the accommodation of an apartment suitable to contain them”. The first library was based in the new Capitol until August 1814, when the British troops burned down the old building, destroying the approximately 3,000 books preserved in there.

From the LoC website you can access a number of digital collections that include prints, drawing and photographs, music (such as 55 item of medieval liturgical chant manuscript), american folklife, motion picture, broadcasting and recorded sound, geography and map , rare book etc.

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To give some examples, it is possible to consult digitally a collection of more than 1,800 photographs in 51 large-format albums date from about 1880 to 1830 referring the reign of the sultan Abdul-Hamid II, as also 361 audio recording of prominent Hispanic writers including Nobel Laureates Gabriel García Márquez, Juan Ramón Jiménez, Gabriela Mistral, Pablo Neruda, and Octavio Paz, and renowned writers Jorge Amado, Jorge Luis Borges etc.

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A collection of American Colony in Jerusalem, 1870 to 2006, counts over 16,600 items stemming from the history of the American Colony, a non-denominational utopian Christian community founded by a small group of American expatriates in Ottoman Palestine in 1881. The collection, like we read in the presentation of the collection, focuses on the personal and business life of the colony from the waning years of the Ottoman Empire, through World War I and the British Mandate, and into the formation of the state of Israel. It includes draft manuscripts, letters, postcards, telegrams, diaries or journals, scrapbooks, printed materials, photographs, hand-drawn maps and ephemera. Most collection items are in English, but you can find also material in Arabic, Hebrew, Turkish, and Swedish. Items in the collection begin in 1786 and date to 2007. Documented are the colony’s business, educational, and philanthropic enterprises. American Colony member Bertha Vester’s diaries, written from home in Palestine and during trips to the United States between 1922 and her death in 1968, record personal life in the Vester family, internal politics of the American Colony, and first-hand views of Turkish, Arab, Jewish, and British colonial society and modern world events.3

Items available in electronic format include all items from the collection which were originally displayed as part of the Library of Congress exhibition on the American Colony in Jerusalem presented at the Library January 12 to April 2, 2005. Also available electronically are special features about the American Colony community, a timeline of the American Colony, and overviews about the Bertha Vester diaries and the Locust Plague of 1915 photograph album. The forty-eight Vester diaries were written during the period when she was one of the leaders of the American Colony between 1923 and 1968.

Another collection that I found truly extraordinary for my own personal interest is Born in Slavery: Slave Narratives from the Federal Writers’ Project, 1936-1938 . It contains more than 2,300 first-person accounts of slavery and 500 black-and-white photographs of former slaves. 4In the Notes about the photo here on the left we read: The bell rack. Contraption used by an Alabama slave owner to guard a runaway slave. This rack was originally topped by a bell which rang when the runaway attempted to leave the road and go through foliage or trees. It was attached around the neck as shown in the picture. A belt passed through the loop at the bottom to hold the iron rod firmly fastened to the waist of the wearer. In the accompanying photograph Richbourg Gailliard, assistant to the director of the Federal Museum and also a well-known young Mobile artist, poses to show the use made of the bell rack.

The World Digital Library, established in association with UNESCO and 181 partners in 81 countries in 2009, to make online copies of professionally curated primary materials of the world’s varied cultures freely available in multiple languages.

The library’s first digitization project was called “American Memory.” Launched in 1990, it initially planned to choose 160 million objects from its collection to make digitally available on laserdiscs and CDs that would be distributed to schools and libraries. After realizing that this plan would be too expensive and inefficient, and with the rise of the Internet, the library decided to instead make digitized material available over the Internet. By 1999 over 5 million objects have been digitizing. The idea to create an Internet-based, easily-accessible collection developed over the years and involved international partners thanks to Librarians of Congress.  Now the digital heritage of the LoC is an extraordinary source worldwide of public resources consulted by researchers and librarians.

Website: https://www.loc.gov/collections/

 


Open Call for Artists: MASTERCARD digital art project

artacia1Artacia and MasterCard are inviting TWO Digital/New Media artists from Asia to create artworks for the new MasterCard Experience Center in Singapore that will highlight factors that keep MasterCard at the forefront of technology and innovation.

This project aims to explore the convergence of art with innovation and its impact on society through the lens of MasterCard. The artworks will demonstrate how dynamic advances in technology are rapidly modifying our culture and way of life through specific themes selected by MasterCard.
Selected artists will be paid to fly to Singapore and spend a week to visit the MasterCard space and meet/interview relevant MasterCard staff before returning to their studios to develop the digital artwork.

  • SUBMISSION DEADLINE: SEPTEMBER 23, 2019
  • CONFIRMATION OF PROJECT: SEPTEMBER 25, 2019
  • ARTIST VISIT TO SINGAPORE TO SEE SITE AND MEET MASTERCARD STAFF: OCTOBER 1 – 5, 2019
  • ARTWORK TO BE COMPLETED: OCTOBER 25, 2019
  • DELIVERY & INSTALLATION: NOVEMBER 1, 2019

BUDGET:
SGD 10,000 FOR EACH ARTIST, WHICH INCLUDES:
PRODUCTION COST: SGD 7,500
RETURN AIRFARE/ACCOMMODATION IN SINGAPORE: SGD 2,500

Terms for the Artists:
• Must be proficient in combining art with digital technology
• Must be able to communicate in English
• Must work within themes identified by MasterCard
• No sexual content, explicit violence or political statements to be reflected in the artwork
• No harsh language or use of drugs/cigarettes or alcohol to be used in the artwork.

How to apply:
Please submit through the link below:
• At least 2 examples of your work (maximum 3)
• A simple statement outlining your plans and vision for the “MasterCard Digital Art project”

APPLY HERE
https://docs.google.com/forms/d/e/1FAIpQLSdnqRY-hD9SoY8iL0GN4OPn-TH6PIMT4Smgd9SZBR_X-ihERw/viewform?usp=sf_link

artaciaAbout Artacia:
Artacia is a Digital Art start-up that aims to fuse the worlds of art and technology. We work with high-growth corporations and new media artists from around the world to run Digital Art residency programs and innovative commissioned artworks.

Contact us:
E: artaciaart @ gmail.com
W: www.artacia.com


Let’s talk about Green Conservation and Cultural Heritage!

Cattura2The International Conferences in Green Conservation of Cultural Heritage have been the main international forum for cross- disciplinary research on green conservation and cultural heritage aimed at more ecological and sustainable solutions.
This third edition will be an opportunity to bring participants together from different areas including professionals from all sectors of conservation and heritage management; cultural institutions; researchers and industry partners around a compelling and scientifically sound conference program for fruitful discussions on topics and case studies related to the conference themes.
Main topics:
a. Biotechnology applications to conservation and development of bio-based products;
b. Green chemistry and nanotechnology for eco-friendly conservation;
c. Feasibility of application of innovative methods, products and strategies;
d. Sustainability in the conservation practice: successful and unsuccessful case studies;
e. Sustainable conservation.
The event will take place between 10th and 12thOctober 2019, on the Universidade Católica Portuguesa no Porto. The event is co-organized by the Research Center for Science and Technology of the Arts – CITAR from the School of Arts and by the Center of Biotechnology and Fine Chemistry – CBQF from the School of Biotechnology, having as international partner the Italian association YOCOCU – Youth in Conservation of Cultural Heritage.
Read more…  


UK-Ireland Collaboration in the Digital Humanities, preparatory workshop

AHRC

AHRC Arts and Humanities Research Council in UK is pleased to announce a call for participants to attend a workshop on “UK-Ireland Collaboration in the Digital Humanities”. The workshop will take place in Dublin, from 22-23 October and bring together leading experts from both countries to explore the current environment of digital humanities and opportunities for collaborative research between the UK and Ireland in the field.

The workshop will launch a new research programme focused on UK-Ireland collaboration in the Digital Humanities for which the AHRC has received funding from the UKRI Fund for International Collaboration. It will play a key role in informing the thematic priorities to be taken forward through the programme and embedded within future collaborative activity – it is anticipated that a number of funding calls informed by the workshop will be launched shortly afterwards.

The workshop and wider programme will be delivered in partnership with the Irish Research Council (IRC).

Expressions of interest to participate in the workshop are invited from UK-based researchers from HEIs and IROs who meet AHRC’s standard eligibility requirements.

Applicants should be able to demonstrate how their research interests support the vision and themes outlined in the guidance document. Deadline for applications: 26 September 2019.

EOI Application link: UK-Ireland Collaboration in the Digital Humanities- Workshop EoI form.

For more information: https://ahrc.ukri.org/funding/apply-for-funding/current-opportunities/uk-ireland-collaboration-in-the-digital-humanities-workshop-eoi-call/


TownsWeb Archiving – TWA announcing the winners of the UK grant

TWA Press Release 2019 - Banner

The TWA UK heritage digitisation grant scheme ran for its fourth year in a row this July/August and we reached a record number of archivists and holders of heritage material. It was great to see so many organisations on board with promoting this initiative, which aims to reduce one of the biggest hurdles for holders of heritage archives. Funding is often a real barrier when it comes to protecting collections and holdings through digitisation while accessibility is a matter of great public importance. So it is thanks to the support received and the many incredibly high-quality applications that made 2019 a buzz of grant-related activity.

We now have pleasure in announcing that the winners of this year’s £6,000 primary grant are the National Brewery Heritage Trust for their online archive project which seeks to digitise industry related archives and artefacts consisting of around 500,000 items, spanning over 250 years. The Trust are looking to protect and preserve these entirely unique archives for future generations and move towards making them more visible and accessible to the public, whilst producing an on-line digital catalogue listing the entire contents of the archives and artefacts.

Our secondary winners of £3,000 are the Alpine Club Library who wish to digitise official papers in order to enhance their catalogue entries. The material is entirely unique, offering a wonderful insight into early mountaineering and the developments of this through the twentieth century. It is hoped that this aspect of the collection will be digitised and made available online in order to support research within this truly fascinating field.

There were also a number of institutions that made it onto the shortlist too, securing match funding of £500 each to put towards their own digitisation projects.

You can watch the announcement video and hear a little bit more about the projects from the successful winners themselves here:

We wanted to take this opportunity to extend our gratitude and provide you with the great news and, for all applicants who were not successful this time around, there’s always 2020 when we will be running our grant again!

https://www.townswebarchiving.com/


Europeana Research Grants Programme – 2019 Call for Submissions

europeana research

Theme 2019: Digital Cultural Heritage for Open Science

Applicants are invited to submit proposals that address challenges and opportunities related to the reuse of cultural heritage data in research, or provide training to build up the digital capabilities of cultural heritage professionals involved in research projects. The Europeana Research Events Grants are made possible by the European Commission’s Connecting Europe Facility (CEF) Programme.

Proposals can address the field of Cultural Heritage in general or focus on one of its specific domains (such as Galleries, Libraries, Archives, or Museums). They can also focus on challenges and opportunities for specific academic disciplines that use digital cultural heritage as a source for Research, (for instance all the disciplines within the Humanities, such as Archaeology, History, Linguistics, History of Art and Architecture, etc.).

The Europeana Research Events Grants, for a overall amount of euro 25.000 per year, are intended for planning and organising:

  • Conferences
  • Workshops
  • Series of seminars
  • Summer schools
  • Training activities

with the aim of bringing together cultural heritage professionals and researchers interested in digital cultural heritage.

Deadline is 31 October 2019.

All information and application form: https://pro.europeana.eu/page/europeana-research-events-grants-programme-2019-call-for-submissions


Fifties in Europe Kaleidoscope – final conference

ANNOUNCING
The final conference of the CEF project Fifties in Europe Kaleidoscope is organized in Berlin by SPK – Stiftung Preußischer Kulturbesitz.

“New strategies for user engagement and digital heritage”

Mixing stories and lessons learnt in the project with interesting speeches about photography, the history of the fifties, and the value of digital cultural heritage for citizens, students and professionals, this conference wraps up the innovative approach of Fifties in Europe Kaleidoscope for user engagement with Europeana content.

Come meet us to participate in the event and rediscover with us the visual narrative of the 1950s in Europe across the Cold War divide and learn more about innovative practices for engaging users with the digital photographic heritage. Take the opportunity to share experiences, discuss next steps and projects, and network with (new) partners, experts and stakeholders.

Parallel to the conference, two exhibitions will be presented that complement each other: the “BLUE SKIES, RED PANIC” outline of Europe in the 1950s, and another focusing on the life’s work of the well-known German photographer Ludwig Windstosser.

 

Registration: https://forms.gle/2p2xeTTw43rRxA4Q6

Full programme: PDF, 471 Kb

Venue: Museum für Fotografie, Berlin
Date: 20-21 February 2020


The conference includes a pre-event on the 19th February:

  • h16-17: open meeting of the Kaleidoscope project, looking at next steps and projects
  • h18: vernissage and guided tour of the photographic exhibition by curator Sofie Taes (KU Leuven)

Open-Heritage, the new Cultural Heritage platform of REACH Project is online

Open Heritage logo new 20190429 V1Open-Heritage.eu is an independent online space open to the contribution of the whole community of Heritage Research, aiming to offer a set of multidisciplinary and multimedia conduits for the exchange of expertise and experience between people and institutions.
It is managed by the Social Platform created by the REACH project (RE-designing Access to Cultural Heritage for a wider participation in preservation, (re-)use and management of European culture) and it is intended to continue to function after the end of the project.
The website gathers links to data, documents, and project’s websites from the EU and from beyond Europe, to support the exchange of experiences and reflections among those sharing a common interest on the themes connected with Heritage Research.
The information is indexed by keywords, thematic categories and date of publication to facilitate user’s access.

Send your  good practices, your research and policy documents and the link to your projects to info@reach-culture.eu and contribute to populate the scenario of Cultural Heritage.

 


Emotional experiences at the museum and heritage sites
Emotive 2
EMOTIVE storytelling for cultural heritage, is an EU funded Horizon 2020 project which seeks to develop emotionally-resonant digital experiences for visitors at cultural heritage sites; the basic premise of the project is that cultural sites are highly emotional places.

 

From 2016 up to now, EMOTIVE project has researched, developed and evaluated methods and tools that can support the cultural and creative industries in creating narratives which draw on this power of “emotive storytelling” to foster the emotional connection between the visitors with the sites.

 

The project explored digital storytelling, tangible objects, social interaction between visitors and more experiential approaches; both on-site and virtual experiences were being designed, created and tested iteratively in close collaboration between the partner sites and the technology providers and the outputs of this process have been prototype tools and applications to create engaging, memorable stories, and enable the public to enjoy and share these stories.

 

The  experiences were focused in the UNESCO World Heritage sites of the Roman Frontier display on the Antonine Wall at the Hunterian Museum in Scotland and the Neolithic site of Çatalhöyük in Turkey.

 

On 30th October 2019,  the final public demo event  will take place at the Hunterian Museum, Glasgow. It is supported by the University of Glasgow’s newly created Digital Cultural Heritage Network (funded by the Arts Lab).
During this public  event, EMOTIVE will show and give the opportunity to try out a range of the  experiences and prototypes created for the two cultural sites.

 

A variety of different applications will be showcase, including:
– Verecunda: A window to the Scottish Roman Past
– Collaborative ÇatalhöyükEmotive logo
– Ebutius’s Dilemma
– The Çatal Schoolkit

 

More information: