Topic: media

Patchlab Digital Art Festival 2017 – Data art and artificial intelligence

Patchlab Digital Art Festival, organised in Krakow since 2012, is an international event dedicated to interdisciplinary (post)digital art forms, created at the intersection of art, new technologies and creative programming. During the 6th edition, taking place 24-29th October this year, … Continue reading


Shaping our future memory standards (1/2)

Hosted by the National Library of Estonia, the PREFORMA International Conference “Shaping our future memory standards” brought together 150 people worldwide to discuss the importance of standardisation and file format validation for the long term preservation of digital cultural content, discover the potential of the open source conformance checkers developed in PREFORMA and look at future challenges and opportunities. Continue reading


The PREFORMA Handbook

We are pleased to announce that The PREFORMA Handbook is now available to download. This publication is intended as a practical guidebook to be offered as a critical instrument to decision-makers in cultural heritage institutions, to support them in the analysis of problems and the identification of viable solutions, and as a technical reference to managers of digital archives and developers, to offer them guidance on how to use the PREFORMA tools. Continue reading


QueerTech.io 2018: call for works

Queertech.io is calling for digital and new media works from queer identifying artists. Be part of the ongoing conversation about #QueerTech. Curated by the Queertech.io artist collective and Midsumma Festival, works selected will be premiered online and offline across multiple sites at Midsumma Festival 2018, including RMIT INTERSECT … Continue reading


Remix public domain artworks with GIF IT UP 2017 – the international competition for history nuts and culture lovers

The competition encourages people to create new, fun and unique artworks from digitized cultural heritage material. A GIF is an image, video or text that has been digitally manipulated to become animated. Throughout the month, they can create and submit … Continue reading


Interview with Brendan Coates

This is the seventh in a series of interviews with people using MediaConch within their institutions. Brendan is AudioVisual Digitization Technician at the University of California. He is using MediaConch both on the raw XDCAM captures, to make sure that they’re appropriate inputs to the ingest script, and on the outputs, to make sure the script is functioning correctly. Continue reading


Interview with Ben Turkus and Genevieve Havemeyer-King of NYPL

This is the sixth in a series of interviews with people using MediaConch within their institutions. Ben and Geneve work in the Audio and Moving Image Preservation Unit at at New York Public Library. MediaConch is an integral part of the Quality Control workflow to reformat audio and moving image research collections and specific policies have been created to this purpose. Continue reading


Mehran Yazdi, a digital modernist painter in 21’st century

Mehran Yazdi is an international artist from Iran, who is presenting himself as a digital modernist painter in 21’st century. He is active both on the local and international level and already had some exhibitions in Mashhad. He has been … Continue reading


Life after PREFORMA: the future of veraPDF

The PREFORMA project that commissioned and funded the development of veraPDF draws to an end this year. Recent activity has been focused on PREFORMA acceptance testing, formalising the decisions of the PDF Association’s Technical Working Group and fixing issues reported by the community. In this webinar, the veraPDF Consortium will present the results of recent development and the plans for life after PREFORMA. Continue reading


Interview with Julia Kim

Julia Kim is the Digital Assets Specialist at the American Folklife Center at the Library of Congress. So far, she has primarily used MediaConch to create reports for new and incoming born-digital video from the Civil Rights History Project and the DPX files from digitizing celluloid film. Continue reading