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UPCOMING EVENTS:
Explore the newly aggregated objects!Following the most recent (and still ongoing) aggregation of new objects digitized in the context of the EUreka3D-XR projects, four new galleries on Europeana were created by Bibracte. Start your journey: The Hidden Side of Bibracte A Gaulish public space: … Continue reading →
Open source booklet available on ZenodoEUreka3D-XR has finalised its booklet “EUreka3D-XR: 3D and XR in the European Digital Cultural Heritage“: the publication describes the EUreka3D competence centre, including the EUreka3D Data Hub, their training and capacity building work, its impact, sustainability and future plans, and … Continue reading →
Topic: computer animation
New Realities: Authenticity & Automation in the Digital Age In San Francisco, at the epicenter of the digital revolution, DigitalHERITAGE 2018 was organized with an amazing lineup of talks, exhibits, workshops, tutorials, special sessions and more, including: Internet Archive founder … Continue reading
CROC’s Virtual Reality Center specialists developed a digital copy of the State Hermitage Museum’s Jupiter Hall to demonstrate it in virtual reality. This unparalleled project in the Russian museum domain aims to promote the national cultural heritage. Using the photogrammetry … Continue reading
Aura is an immersive sound, light and video projection-mapping experience, staging in Montreal’s landmark Notre-Dame Basilica. The viewer is absorbed in a spectacle in which the Basilica’s grandiose architecture is enriched with a layer of augmented reality and spatialized orchestral … Continue reading
Memola project studies the formation process of historical landscapes in relation to the use of natural resources, especially soil and water, in order to define strategies for the conservation, diffusion and connection between cultural heritage and environment. The project produced … Continue reading
September 7-11, 2017, Linz will host an exciting, comprehensive confrontation with the reality and the vision of artificial intelligence. Symposia, exhibitions, performances, workshops and artistic interventions will elaborate in depth on its cultural, psychological, philosophical and spiritual dimensions. Consideration of the … Continue reading
OJOO consists of an app to play games, and a Design Studio to create games, even without any technical skills or knowledge! If you know how to type text and upload a picture, you’re all set. And once you have … Continue reading
“Hack the Brain Prague” is a hackathon designed for people whose interests center either on the worlds of science or of art or have an interest in both, with an emphasis on connecting creative people and giving them the chance … Continue reading
Ars Electronica Linz was selected to conduct the competition to determine the first two recipients of an award launched this year by the European Commission that is as prestigious as it is highly endowed. The STARTS Prize, each accompanied … Continue reading
The ART // GAMES // HACKATHON was an intensive weekend workshop, which will allow artists, coders and technologists to collaborate, team up and develop prototypes of game art projects. This exciting event took place at Game City in Nottingham – home of the … Continue reading
by Rosemary Cisneros, Coventry University The Europeana Space Games Pilot held its first user tests Wednesday, January 27th 2016 at Coventry University. Participants met at the Institute for Creative Enterprise (ICE), a building that brings together researchers, graduates, businesses and enterprise to support … Continue reading































