-
Join the
Digital Meets Culture
Newsletter! -
Join the
Digital Meets Culture
Open Newsroom!If you have interesting news and events to point out in the field of digital cultural heritage, we are waiting for your contribution.
-
Free text
-
-
Upcoming events
-
- PhD course 15-17 September 2025, Bornholm, Denmark
On 17th – 19th September 2025 the Centre for Regional and Tourism Research (CRT) on the island of Bornholm will host the Nordic Symposium 2025 under the theme “The transformative power and potential of tourism”. In conjunction with the Symposium, … Continue reading →
- The SECreTour team met with local communities on 10-11 March 2025
On 10th and 11th March representatives of partners of the SECreTour project met in Lugano to visit the places of the pilot about Monte San Giorgio. This is a very special place, full of cultural heritage, environamental and historic excellence, … Continue reading →
Topic: computer animation

In Pisa, a 3-days event including an opening workshop, where videogames veterans, people with decades of expertise in the field, as well as young students who just started a BSc in Computer Science or Arts (or any other faculty of course) met and accepted the challenge of creating a videogame in 48 hours. Continue reading

“This project at the V&A has opened my eyes up to the possibilities of what games design can show. I am keen to look at more work by other famous British artists and designers and see what kinds of games can arise!” says the game designer Sophia George in the V&A blog. Continue reading

The project “Navig@nagni” was born in 2009 to let the world know the artistic trasures of the “City of Popes” through the web. This has been by scanning the major historical and artistic sites with a laser scanner which, in addition to a perfect 3D modeling, has allowed a scan hundreds of equirectangular pictures, using a special software developed by Massimo Iachetta, head of the ICT department of the City of Anagni. Continue reading

The Smithsonian’s Digitization Program Office has developed 3D models from its holdings, and a selection of models is available online. The Smithsonian x3D Explorer allows users to interact with the digital objects in a web browser, to access, view and manipulate these objects, and eventually to print them with a in-house 3D printer, as the raw 3D data from the objects will be made available for downloading for personal and non-commercial use. Continue reading

Augmented Reality was initially used for military, industrial, and medical applications, but was soon applied to commercial and entertainment areas as well. In the cultural sector, it can be of particular relevance in the fields of archaeology, architecture, art, city planning, for applications in tourism, education, social innovation Continue reading