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UPCOMING EVENTS:
- 8-13 September 2025, Siena (Italy)
From 8th to 13th September 2025 Antonella Fresa, president of Photoconsortium and EUreka3D-XR Project Coordinator, took part to Digital Heritage 2025, the premier global forum where culture meets cutting-edge technology, hosted in Siena. With colleagues from Europeana Foundation, XRculture, 3DBigDataSpace … Continue reading →
- Article by Andrea Paoli
Digital art and mental art We could say that digital art was born as conceptual art, since it finds its root in immateriality, and is immaterial because it exists only in thought: the object of art does not truly exist … Continue reading →
Topic: computer animation

“Hack the Brain Prague” is a hackathon designed for people whose interests center either on the worlds of science or of art or have an interest in both, with an emphasis on connecting creative people and giving them the chance … Continue reading

Ars Electronica Linz was selected to conduct the competition to determine the first two recipients of an award launched this year by the European Commission that is as prestigious as it is highly endowed. The STARTS Prize, each accompanied … Continue reading

The ART // GAMES // HACKATHON was an intensive weekend workshop, which will allow artists, coders and technologists to collaborate, team up and develop prototypes of game art projects. This exciting event took place at Game City in Nottingham – home of the … Continue reading

by Rosemary Cisneros, Coventry University The Europeana Space Games Pilot held its first user tests Wednesday, January 27th 2016 at Coventry University. Participants met at the Institute for Creative Enterprise (ICE), a building that brings together researchers, graduates, businesses and enterprise to support … Continue reading

Last month EBN welcomed ADDICT – Creative Industries Portugal, the Creative Industries Agency in Portugal. ADDICT is a non-profit association created in 2008. It currently gathers around 100 members and is recognised by the Ministry for Economy as the coordinator of the Creative Industries Cluster in Portugal. ADDICT’s mission is to foster a favourable environment for culture and creative economy to thrive, advocating the sector interests and acting as platform for knowledge and innovation. Continue reading

In Pisa, a 3-days event including an opening workshop, where videogames veterans, people with decades of expertise in the field, as well as young students who just started a BSc in Computer Science or Arts (or any other faculty of course) met and accepted the challenge of creating a videogame in 48 hours. Continue reading

“This project at the V&A has opened my eyes up to the possibilities of what games design can show. I am keen to look at more work by other famous British artists and designers and see what kinds of games can arise!” says the game designer Sophia George in the V&A blog. Continue reading

The project “Navig@nagni” was born in 2009 to let the world know the artistic trasures of the “City of Popes” through the web. This has been by scanning the major historical and artistic sites with a laser scanner which, in addition to a perfect 3D modeling, has allowed a scan hundreds of equirectangular pictures, using a special software developed by Massimo Iachetta, head of the ICT department of the City of Anagni. Continue reading