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UPCOMING EVENTS:
European institutions commit to placing culture at the heart of EU policyFor the first time in EU history, the three EU institutions signed a joint declaration reaffirming the EU’s role in protecting cultural and linguistic diversity and integrating cultural considerations across all EU policies, while respecting national competencies. The institutions set … Continue reading →
New self-paced course on Europeana AcademyAfter months of careful development in collaboration with Europeana.eu, EUreka3D-XR project has just released a new self paced course on Europeana Academy, titled Introduction to XR for cultural heritage. Extended Reality (XR) is creating new opportunities for museums, archives, … Continue reading →
Topic: art & new media technologies
A strong group of E-Space partners from different Pilots is at work for developing an integrated outcome for creative reuse of digital cultural heritage: the Pop-Up Museum. Most of the action at the moment is in the hands of partners … Continue reading
OJOO consists of an app to play games, and a Design Studio to create games, even without any technical skills or knowledge! If you know how to type text and upload a picture, you’re all set. And once you have … Continue reading
During late July 2016, Dave Rice and Ashley Blewer delivered two workshops at Tate Britain in London on the use of Mediainfo, MediaConch and FFmpeg in the preservation of digital video. Have a look at the blog post published by Ana Ribeiro on PERICLES Blog which reports on the result of these workshops. Continue reading
Physical urban space and virtual information space are inseparably intertwined. How does being digital change our sense of our spatial surroundings? Can we play in or animate the hybrid or glitched spaces in-between? Is there negative space in cyberspace? NEoN … Continue reading
“Hack the Brain Prague” is a hackathon designed for people whose interests center either on the worlds of science or of art or have an interest in both, with an emphasis on connecting creative people and giving them the chance … Continue reading
Hosted at Sound and Vision (NISV) location in Hilversum, ACM TVX is the leading international conference for research into online video, TV interaction and user experience. It is a multi-disciplinary conference and we welcome submissions in a broad range of topics. … Continue reading
It starts with waves Brainwaves have been used in different and fascinating innovations in the past few years. While they hold big mysteries to themselves, they can be captured using an EEG (electroencephalogram) device. The magnitude of captured information is enormous. In … Continue reading
Filming the Arts is a research of the University of Florence that intends to develop knowledge of the role of the arts (cinema, music, theatre, dance, visual arts and folkore events) for enhancing and representing a certain territory. Filmed arts … Continue reading
From Digital Trends online magazine. UK artist Patrick Tresset has eventually turned to robotics, creating a computational system that is “artistic, expressive, and obsessive” in its ability to draw, and more than just a copy machine, Tresset’s robots are designed … Continue reading
After much deliberation, the Photomediations team (Open&Hybrid Publishing Pilot of E-Space project), together with guest curators Katrina Sluis (The Photographers Gallery), Karen Newman (Birmingham Open Media), and Pippa Milne (Centre for Contemporary Photography), are proud to announce the overall winner, curators’ choices and commendations for … Continue reading































