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- Collaboration agreement has started between SECreTour project and West Pannon Ltd in July 2025
The SECreTour Network is growing! West Pannon is a not for profit Limited company active in West Transdanubia Region in Hungary. Its goal is to promote a sustainable regional development, with involvment of local actors. It has been working on … Continue reading →
- Collaboration agreement has started between SECreTour and REMODEL projects
The SECreTour Network is growing! The REMODEL project “Strengthening the Research Capacity of Turkey in Innovative Business Models for the Hospitality Sector” is a three-year HORIZON project funded by the European Union Research and Innovation programme under the call for HORIZON-WIDERA-2021-ACCESS-03-01. … Continue reading →
Topic: art & new media technologies

DanceHE (Dance in Higher Education) represents the interests of its members from Dance higher education to organisations such as the funding councils, HEFCE and HEA in areas concerning funding, policy and processes. Acting as a mediating body DanceHE facilitates collaboration and debate … Continue reading

A strong group of E-Space partners from different Pilots is at work for developing an integrated outcome for creative reuse of digital cultural heritage: the Pop-Up Museum. Most of the action at the moment is in the hands of partners … Continue reading

OJOO consists of an app to play games, and a Design Studio to create games, even without any technical skills or knowledge! If you know how to type text and upload a picture, you’re all set. And once you have … Continue reading

During late July 2016, Dave Rice and Ashley Blewer delivered two workshops at Tate Britain in London on the use of Mediainfo, MediaConch and FFmpeg in the preservation of digital video. Have a look at the blog post published by Ana Ribeiro on PERICLES Blog which reports on the result of these workshops. Continue reading

Physical urban space and virtual information space are inseparably intertwined. How does being digital change our sense of our spatial surroundings? Can we play in or animate the hybrid or glitched spaces in-between? Is there negative space in cyberspace? NEoN … Continue reading

“Hack the Brain Prague” is a hackathon designed for people whose interests center either on the worlds of science or of art or have an interest in both, with an emphasis on connecting creative people and giving them the chance … Continue reading

Hosted at Sound and Vision (NISV) location in Hilversum, ACM TVX is the leading international conference for research into online video, TV interaction and user experience. It is a multi-disciplinary conference and we welcome submissions in a broad range of topics. … Continue reading

It starts with waves Brainwaves have been used in different and fascinating innovations in the past few years. While they hold big mysteries to themselves, they can be captured using an EEG (electroencephalogram) device. The magnitude of captured information is enormous. In … Continue reading

Filming the Arts is a research of the University of Florence that intends to develop knowledge of the role of the arts (cinema, music, theatre, dance, visual arts and folkore events) for enhancing and representing a certain territory. Filmed arts … Continue reading

From Digital Trends online magazine. UK artist Patrick Tresset has eventually turned to robotics, creating a computational system that is “artistic, expressive, and obsessive” in its ability to draw, and more than just a copy machine, Tresset’s robots are designed … Continue reading