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UPCOMING EVENTS:
the project was presented at Bibracte's stand in October 11-12, 2025On 11 and 12 October 2025, Bibracte hosted a stand in Dijon during the Fête de la Science. On this occasion, a construction game entitled “The Ancestors of Digital Technology and Extended Reality” was presented, along with the EUreka3D-XR project, … Continue reading →
New PhD Research on Digital Heritage PreservationFactum Foundation for Digital Technology in Preservation, a not-for-profit organisation based in Madrid, collaborated on the PhD thesis carried out by Ana Carrasco Huertas at the University of Granada, co-supervised by Víctor Medina (University of Granada) and Carlos Bayod Lucini … Continue reading →
Topic: art & new media technologies
Europeana, the European digital library, just launched a new online exhibition, focused on the story and project of Leonardo’s monument to celebrate Francesco Sforza, the founder of the Sforza dynasty in Milan. In 7 chapters and enriched with interesting stories, … Continue reading
DanceHE (Dance in Higher Education) represents the interests of its members from Dance higher education to organisations such as the funding councils, HEFCE and HEA in areas concerning funding, policy and processes. Acting as a mediating body DanceHE facilitates collaboration and debate … Continue reading
A strong group of E-Space partners from different Pilots is at work for developing an integrated outcome for creative reuse of digital cultural heritage: the Pop-Up Museum. Most of the action at the moment is in the hands of partners … Continue reading
OJOO consists of an app to play games, and a Design Studio to create games, even without any technical skills or knowledge! If you know how to type text and upload a picture, you’re all set. And once you have … Continue reading
During late July 2016, Dave Rice and Ashley Blewer delivered two workshops at Tate Britain in London on the use of Mediainfo, MediaConch and FFmpeg in the preservation of digital video. Have a look at the blog post published by Ana Ribeiro on PERICLES Blog which reports on the result of these workshops. Continue reading
Physical urban space and virtual information space are inseparably intertwined. How does being digital change our sense of our spatial surroundings? Can we play in or animate the hybrid or glitched spaces in-between? Is there negative space in cyberspace? NEoN … Continue reading
“Hack the Brain Prague” is a hackathon designed for people whose interests center either on the worlds of science or of art or have an interest in both, with an emphasis on connecting creative people and giving them the chance … Continue reading
Hosted at Sound and Vision (NISV) location in Hilversum, ACM TVX is the leading international conference for research into online video, TV interaction and user experience. It is a multi-disciplinary conference and we welcome submissions in a broad range of topics. … Continue reading
It starts with waves Brainwaves have been used in different and fascinating innovations in the past few years. While they hold big mysteries to themselves, they can be captured using an EEG (electroencephalogram) device. The magnitude of captured information is enormous. In … Continue reading
Filming the Arts is a research of the University of Florence that intends to develop knowledge of the role of the arts (cinema, music, theatre, dance, visual arts and folkore events) for enhancing and representing a certain territory. Filmed arts … Continue reading


































