Introduction to XR for cultural heritage

Share

 

After months of careful development in collaboration with Europeana.eu, EUreka3D-XR project has just released a new self paced course on Europeana Academy, titled Introduction to XR for cultural heritage.

Extended Reality (XR) is creating new opportunities for museums, archives, libraries, archaeological sites and other cultural heritage organisations to present, interpret, and share heritage in engaging ways. By combining high-quality digital assets with immersive technologies, XR can help audiences explore lost monuments, visualise hidden archaeological remains, interact with virtual guides, and experience cultural heritage beyond the limitations of traditional interpretation.

This introductory course provides a foundation for understanding XR and its applications in cultural heritage. You will explore the core concepts of Extended Reality, discover why XR matters for heritage, and become familiar with the EUreka3D-XR ecosystem and the tools that support the creation of XR experiences.

Start exploring XR potential by taking your first steps with Introduction to XR for cultural heritage (BETA version): find the link here<<<<


eu emblemEUreka3D-XR project is co-financed by the Digital Europe Programme of the European Union.

 

Leave a Reply


Related Articles

EUreka3D Initiative at Digital Sign Symposium
EUreka3D and EUreka3D-XR were presented by Project Coordinator Antonella Fresa at Digital Signs - Human and Artificial Intelligence for the arts and the creative industries of the third millennium symposium, hosted by the Museum of Graphic Arts in Pisa to discuss the role of AI within Arts and Cultural Heritage. During the Session I – "Concepts and Perspectives" – a roundtable on AI, Creativity, and New Perspectives for the Arts and Cultural Heritage took place to exchange insig...
Two new Open Educational Resources available in the context of EUreka3D-XR project
Developed by project partner Bibracte in the context of EUreka3D-XR, two Open Educational Resources (OER) on XR technologies and cultural heritage: “On the Shoulders of the Celts – How yesterday’s inventions have made today’s digital world possible", a step-by-step guidance to produce a construction game with cubes, addressing children of age 11+ https://eureka3d.eu/wp-content/uploads/2026/09/On-the-shoulders-of-the-Celts.pdf "Exploring Heritage in New Ways – How to Use 3D...
EUreka3D-XR at the Roman Days in Autun
EUreka3D-XR was back in Burgundy for the Roman Days in Autun, where the construction game once again attracted several hundred visitors to the Bibracte stand. This time, there was no demonstration of the application, differently from the event in Arverniales: an AR Tour Builder training workshop is planned for this autumn with the municipal archaeology service, to support the team in designing its own tour showcasing its many 3D models of archaeological remains and reconstructions of lost...
Planning XR projects for cultural heritage
A follow-up course to "Introduction to XR for cultural heritage" is now live on Europeana "Planning XR projects for cultural heritage" is an introductory course that provides a foundation for understanding XR and its applications in cultural heritage, developed as part of the EUreka3D-XR project. Aimed at Cultural Heritage professionals, XR-focused project managers and coordinators, educators, researcher and enthusiasts of XR, the course explores the core concepts of E...