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The concept of the Memory Twin in Digital Heritage is a key innovation that allows us to experience heritage that is not only seen, but also heard and understood3D Research Challenges in Cultural Heritage VI – DigitalTwin versus MemoryTwin This book presents a collection of papers focusing on 3D digitisation in the domain of cultural heritage. The use of data acquisition technologies in digitising cultural heritage holds great potential … Continue reading →
Lugano (Switzerland), 25th October 2025SECreTour project, together with Photoconsortium, Europeana, UNESCO Chair of the Università della Svizzera Italiana in ICT to develop and promote sustainable tourism in world heritage sites and UNESCO Chair of the Università di Genova in Anthropology of Health, Biosphere and Healing Systems, organized … Continue reading →
Sala de la Caritat, Biblioteca de Catalunya and online, 19 and 20th June 2025On the occasion of the Segones Jornades de Patrimoni Gràfic 2025, EUreka3D project partner Pescia Paper Museum, which digitalized in 3D their historical paper moulds, gave a presentation to display the project and their achievements within its context and beyond. … Continue reading →
Area: digital heritage
After the redesign phase, a new version of the DPF Manager is available. Version 2.0 includes many new functionalities and improvements and is now ready to be downloaded on the PREFORMA Open Source Portal. Everybody is invited to download the DPF Manager and test the latest release. Your feedback is essential to keep improving the software. Continue reading
Europeana Space project, focusing on increasing and enhancing reuse of Europeana and other online collections of digital cultural content by creative industries and education is developing a MOOC, a massive open online course, to be launched in the fall of 2016. … Continue reading
The Major Stakeholder Conference (MSC) “Co-creating Agendas for Culture in Europe. Memory, Inclusion, Creativity” was held in Barcelona (Spain) on 11-12 May, 2016 in the framework of the CulturalBase project, funded by the European Commission’s Horizon 2020 program. The Major Stakeholder … Continue reading
8 Think Papers on different themes following the areas of research of RICHES project are now available both on the project website and on the RICHES resources website. RICHES Think Paper 01. Copyright and Cultural Heritage: Developing a Vision for … Continue reading
On the occasion of Photoconsortium general assembly, a public seminar is organized on the theme of: “Virtual Museums and Photographic Heritage“. Virtual museums are not the simple transposition of a real museum on the Internet. They are not only archives … Continue reading
The #BigArtRide tour is a part of the Europeana280 campaign to launch Europeana Art History Collections – and will celebrate the Dutch Presidency of the EU.
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Sweden’s majestic Royal Library Kungliga Biblioteket welcomed more than a hundred heritage professionals for the first public PREFORMA event, the Open Source Preservation Workshop – Serving the Cultural Heritage. All presentations are now available for download on the event website. Continue reading
For this edition of Who’s Using What, Gregory Markus looks towards the digital preservation challenges that GLAMs face. He interviewed two developers from the PREFORMA Project: Xavi Tarres from Easy Innova (who is working on DPF Manager, the conformance checker for TIFF images) and Jérôme Martinez from MediaArea (who is working on MediaConch, the conformance checker for MKV/FFv1 audiovisual files). Continue reading
MediaArea Team released version 16.03 of MediaConch, the open source conformance checker for audiovisual files. Among the latest updates, it now supports plugins including VeraPDF and DPFManager, the other two PREFORMA conformance checkers for electronic documents and still images. The Online MediaConch GUI enables accessibility across platforms. Continue reading
The ART // GAMES // HACKATHON was an intensive weekend workshop, which will allow artists, coders and technologists to collaborate, team up and develop prototypes of game art projects. This exciting event took place at Game City in Nottingham – home of the … Continue reading























