
Florence Heri-Tech International Conference was launched in 2018 by the Department of Industrial Engineering of University of Florence (DIEF) and Florence Biennial Art and Restoration Fair. The idea was to create a synergy between Cultural Heritage and New Technologies. Today the Conference involves a large number of research projects and scholars from around the world and puts the industry’s current issues under the spotlight, specifically on issues related to innovative techniques and technologies for Cultural Heritage. This year’s Florence Heri-Tech will take place in from 27-30 April 2026.
The conference will be held both in person and online: register for Florence Heri-Tech 2026 at this link.
The Call for Papers deadline has been extended until February 18th: some of the most requested topics include:
- Materials science and engineering
- ICT and Artificial Intelligence
- Museology.
- Architecture.
- Environment.
Each author will have the opportunity to be published in the proceeding volume by Springer.
Submit your proposal and read the full Call here!
















The goal of the game is to identify the theme and period of each of the 36 wooden cubes to stack them on the bases corresponding to six main themes: Writing numbers, Counting and measuring, Calculating, Producing identical copies and automating, Processing information and Visualising. The 216 illustrations (one on each face of the cubes) are drawn from the collections of Bibracte, Europeana and Wikimedia Commons. Some illustrations appear identically on several cubes to highlight transversal links between themes, using a system of magnets and small steel rods. These links emphasise major inventions that have benefited a wide range of fields, such as the printing press, both for the reproduction of identical copies and for the dissemination of information.



















































