The 5th of March, the online open access journal “Sustainability” published an article stating the importance of the use of virtual reality for increasing and promoting the value of Tunisian heritage as important cultural expressions of the past.
The article appeared as part of the Special Issue Sustainable Alternate Realities in Digital Heritage and is tiltled: “Ksar Said: Building Tunisian Young People’s Critical Engagement with Their Heritage”.
The paper describes the work undertaken as part of the ‘Digital Documentation of Ksar Said’ Project. This project, funded by the British Council, combined education, history, and heritage for the digital preservation of tangible and intangible aspects of heritage associated with the 19th century Said Palace (Ksar Said) in Tunis. Authors produced an interactive 3D model of Ksar Said and developed learning resources to build Tunisian students’ critical engagement with their heritage through inquiry learning activities within the 3D model.They used a user-centred approach, based on pre-assessment (i.e., co-creation of contents), mid-term evaluation (i.e., feedback on contents and preliminary design of virtual activities), and post-assessment design (i.e., user trial). Their results demonstrate the potential of this novel approach to virtual learning and inform future co-design, evaluation and implementation choices for improving the generative power of three dimensional virtual replication of heritage sites in the cultural heritage sector.
The authors:
Paola Di Giuseppantonio Di Franco: School of Philosophy and Art History and Interdisciplinary Studies Centre, University of Essex; Colchester, CO4 3SQ, UK
Mark Winterbottom: Faculty of Education, University of Cambridge, CB2 8PQ, UK; mw244@cam.ac.uk
Fabrizio Galeazzi Department of Archaeology, University of York, York, YO1 7EP, UK; Interdisciplinary Institute for the
Humanities, University of East Anglia, Norwich, NR1 4DH, UK; fabrizio.galeazzi@york.ac.uk
Mike Gogan: Virtual Experience Company, Malvern, WR13 5EZ, UK; mike@virtualexperience.co.uk
Download the pdf version of the article







Gli incontri dell’11-12 a Matera, del 13 a Trani e del 15-16 a Catanzaro rappresentano un momento di confronto cooperativo promosso dalla Rete DiCultHer che mette al centro la ‘creatività’ dei giovani per affrontare, mediante l’uso consapevole del digitale e con approcci innovativi, la conoscenza, l’accesso partecipato, la gestione e la valorizzazione del Digital Cultural Heritage per realizzare le istanze che hanno portato all’elaborazione e realizzazione del progetto #DiCultHer stesso.




The 2019 International Image Interoperability Framework (IIIF) Conference will be held in the week of the 24th to 28th of June in Göttingen, hosted by the University of Göttingen / Göttingen State and University Library.





Rome Reborn Project was an international initiative launched in 1996 with the goal of creating 3D digital models to illustrate the urban development of ancient Rome. According to the advice of the project’s advisory committee, the work of modeling begun recreating the city in year 320, under the emperor Constantine. This was a transition moment for the ancient city from the point of view of its architecture, which saw an increasing of Christian basilicas and churches built near to older structures such as the Pantheon and the Roman Senate House, thus enticing a great change in the urban landscape in that moment. The model shows a very neat panorama, which doesn’t account the recreation of the actual conditions of traffic, dirt and confusion of antique Rome’s crowded streets; but permits to explore over 7,000 buildings and monuments as they are known through literature, maps, and catalogues.
































