-
Join the
Digital Meets Culture
Newsletter! -
Join the
Digital Meets Culture
Open Newsroom!If you have interesting news and events to point out in the field of digital cultural heritage, we are waiting for your contribution.
-
Free text
-
-
Upcoming events
-
- online, 19th March 2021
On March 19, the Fridays For Future Movement and Europeana Climate Action Group organized a meeting to discuss collective climate action with a focus on steps that the cultural heritage sector can take to achieve this. As a sector, a call to action … Continue reading →
- online event, 6-8 May 2021
Sponsored by CIDEHUS – University of Évora (Portugal), in partnership with the Centro de História – University of Lisbon (Portugal), this event will pose questions and discuss hypotheses for the work of digital humanities in history: What past and what … Continue reading →
Topic: virtual reality

Could neurophysiological and BCI (Brain Computer Interface) tools already control our mind? And could we vice versa already build an individual virtual reality using BCI systems, able to fulfill all users’ desires? And what exactly users actually desire from them? These will be the frame questions of the Friday 24 symposium with dr Aleksander Väljamäe (NGM lab), Pavel Smetana (CIANT) and artist Ivor Diosi. Continue reading

From April 23 to August 30, 2015, Fondazione Sandretto Re Rebaudengo presents “Emissary in the Squat of Gods”, a solo exhibition of Ian Cheng, curated by Hans Ulrich Obrist, Director of London’s Serpentine Galleries. In Cheng’s art, the protagonist is technology, viewed as the product of the natural evolution of human nature, which today has the power to modify our bodies as well as our perceptual abilities. His works are “something that’s in-between the genre of a video game and the genre of a movie…it’s kind of like a living story” Continue reading

How do you prepare a professional in Cultural Heritage in the digital age? How the University can solve the gap between Science and Humanities? Is the current University ready to deal with education in Cultural Heritage? Are then Humanities a good professional option? The INNOVA Master’s Degree in Virtual Heritage, developed by INNOVA and SEAV, aims to offer an answer to these questions. Continue reading

The Jornades APP, organized by The Generalitat de Catalunya – Departament de Cultura (GENCAT), i2Cat and Kònic thtr, will be held during the 1st, 2nd and 3rd of October at the headquarters of the CaixaForum in Girona city (Catalonia). For … Continue reading

Smart Cities, Smart Museums, Digital strategies, Mobile, Museums in Asian Culture and Society, Digital Engagement and Learning and much more at #MWA2014. Continue reading

At Deakin University will be present the work of artist Alison Bennett in the exhibition Shifting Skin, opening in Werribee. Continue reading

The updates and new features on Corel® Painter® 2015 show a dedication of the software’s producers to ensure that it maintains its position as one of the most advanced software for the creation of digital art on the market. Some of the most important new features include ‘Particle Brushes’, which is said to use ‘physics’ to enhance the appearance of brush strokes, and ‘Jitter Smoothing’, which aids the creation of smoother lines without jagged edges. Continue reading

American media artist Tamiko Thiel will launch a new exhibition this September entitled ‘Fractured Visions’, which uses Augmented Reality and smartphones to explore alternate ways of viewing reality. Continue reading

Collaboration between the Yuchengco Museum in the Philippines and Samsung has led to the launching of a new exhibition that explores the work of six Filipino artists through multimedia and new technology. ‘Relative Realities’, available for viewing until the 8th of September, encourages a more interactive gallery visit. Continue reading

LEAP’s central concept is based on experimental research in digital technologies and media, which shape and change our present and future society and stimulate new discourses, discussions and questions. The human being (or body) is thus in performative interaction with these technologies and their impact on society and culture. Continue reading