The process of recording 3D movement (position, rotation, acceleration) of people and objects with the purpose of generating a 3D reconstruction of an event, happening, movement or performance. Motion capture is customized for a wide range of applications and industries from animation and entertainment to medicine and sports. Over the years, the systems and technologies that enable motion capture became more advanced and sophisticated, allowing for increased precision in motion rendering.
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UPCOMING EVENTS:
Featuring EUreka3D Initiative summary videoAs EUreka3D-XR approaches its final stage, we can start to draw conclusions from a fruitful 18 months and are delighted to share the project’s work, achievements and resources: “EUreka3D-XR: exploring cultural heritage through 3D digitisation and XR experiences” is now … Continue reading →
June 13-14, ParisOn 13 and 14 June 2026, as part of the European Archaeology Days, the Bibracte team presented several activities and tools developed or promoted through the EUreka3D-XR project at the Archaeology Village in Paris. Over the two-day event, around 300 … Continue reading →






























