Nowadays, children need to get to grips with using the internet and a computer as soon as possible. Online video games provide them with a way to do this which is fun, friendly and effective. If you are looking for innovative teaching tools then cartoons and video games can provide you with exactly that. As you can see from the points mentioned in this article; the benefits are certainly worth it. Continue reading
Life of Pi’s beautifully art-directed CG is by turns elegant and epic, while its synthetic animals are more than just superbly renderings of fur and hide – they’re wonderfully realised characters that easily manage to out-act Rafe Spall. Composited CG elements and digital manipulation of video are as inherent to the filmmaking process as editing, production or costume design. Continue reading
The report shows what ‘smart city’ means in Helsinki. The report is based on interviews carried out in the municipal organisation and city community as well as a charting of the city’s information system descriptions. The role of cities is of profound importance as they are to be considered a key driver of innovation in Future Internet services and applications. Continue reading
Augmented Reality was initially used for military, industrial, and medical applications, but was soon applied to commercial and entertainment areas as well. In the cultural sector, it can be of particular relevance in the fields of archaeology, architecture, art, city planning, for applications in tourism, education, social innovation Continue reading
DESIDOC Journal of Library & Information Technology, in July dedicated a special issue about Digital Preservation. The Journal endeavours to bring recent developments in information technology, as applicable to library and information science, to the notice of librarians, documentation and information professionals, students and others interested in the field. Continue reading
The LODE-BD (LOD-Enabled Bibliographic Data) Recommendations are the attempt to offer guidance in the use of vocabularies for the production of bibliographical data (metadata on document-like objects and beyond). These recommendations are applicable for structured data describing bibliographic resources such as articles, monographs, theses, conference papers, presentation materials, research reports, learning objects, etc. – in print or electronic format. Continue reading
On Saturday 17 November, 16 teams, including five teams of under 21 year olds took part in Manchester’s first Hackathon – a day of coding, hacking and software development – organised by FutureEverything, Open Data Manchester and Manchester City Council. Utilising the open data sets made available by Manchester City Council and public sector partners, participants were invited to hack, code, programme and experiment with the city’s open data to build groundbreaking new applications and develop digital services for the future. Continue reading
Artist by trade, Francesca Samsel, uses the highest resolution visualization system in the world, at the Texas Advanced Computing Center (TACC), US, to showcase scientific data in a highly accessible, but accurate way. “Art gives you an inroad to a larger understanding,” says Samsel . Continue reading
Beside Medicine, Physics and Science, data handling and storage represent big challenges also to cultural heritage and art. In the Aspire report, interesting contributions come from dr. Antonella Fresa as for digital cultural heritage, and from Gill Davies as for distributed music performance. Continue reading







































