The process of recording 3D movement (position, rotation, acceleration) of people and objects with the purpose of generating a 3D reconstruction of an event, happening, movement or performance. Motion capture is customized for a wide range of applications and industries from animation and entertainment to medicine and sports. Over the years, the systems and technologies that enable motion capture became more advanced and sophisticated, allowing for increased precision in motion rendering.
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UPCOMING EVENTS:
New blogpost on Europeana Pro by EUreka3D projectDiscover the many upcoming events and exciting initiatives organized in the context of EUreka3D-XR project, as the project enters its final year: EUreka3D-XR at Public Domain Day in Europe 2026 (15 January) 3D-4CH Winter School (21 – 23 January) EUreka3D-XR … Continue reading →
From August 18 to October 11, 2026; submissions due February 19.FILE – Electronic Language International Festival is now accepting project submissions and invites artists, researchers, creators, and developers to participate in its next edition. An international reference in the fields of art, technology, and innovation, FILE will take place in … Continue reading →































