‘Liveness’ is a term most commonly associated with performance and theatre studies, which describes the distinctiveness of experiencing live performance. With liveness, emphasis is placed on the value of interaction between performers and audiences during live performances. The term is used in order to relate ideas of what is live to what is considered real, in contrasts to recorded, remediated or representations of performances. Although the term emerged to highlight the distinctiveness of experiencing live performance, this has received criticism recently as being too global and generalising, without sufficiently accounting for context, or as being too dismissive of mediatisation as secondary to that which is live. More recently the concept of liveness has been broadened from performance studies to also include, for example, digital artistic productions that share similar principles of interactive experience.
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UPCOMING EVENTS:
Featuring EUreka3D Initiative summary videoAs EUreka3D-XR approaches its final stage, we can start to draw conclusions from a fruitful 18 months and are delighted to share the project’s work, achievements and resources: “EUreka3D-XR: exploring cultural heritage through 3D digitisation and XR experiences” is now … Continue reading →
June 13-14, ParisOn 13 and 14 June 2026, as part of the European Archaeology Days, the Bibracte team presented several activities and tools developed or promoted through the EUreka3D-XR project at the Archaeology Village in Paris. Over the two-day event, around 300 … Continue reading →






























