The capability of a medium to facilitate a two-way communication between people or between the user and the medium itself. More specifically, it is a chain process in which input and feedback are mutually consistent and meaningful and where the interlocutor/interlocutors is/are effectively engaged. In computer science, interactivity is understood as the dialog that occurs between a person and a computer programme/tool. Such interactivity is assured if the human users are motivated, engaged and enabled to express themselves by the tool.
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UPCOMING EVENTS:
May 8, 2026, Valencia (Spain)EUreka3D-XR is set to take part to CEPIC Congress 2026, that will take place in Valencia from May 6 to 8. The project will join leading professionals from across the visual media ecosystem by contributing to the discussion on media … Continue reading →
March 5, 2025, hybrid eventThe Europeana Aggregators’ Forum is the gathering where twice a year the community of Europeana most trusted partners meets to review strategies and collaborations, and make plans for the future. All the aggregators work with cultural heritage institutions to gather … Continue reading →








































