Situ Xiaochun, art consultant of digitalmeetsculture and member of NIO art studio is exceptionally telling about himself and his concept of art in an interesting paper about digital creation. It is an artist’s point of view regarding the impact of digital technologies on creative process and inspiration. Xiaochun performs with the digital tools as a mean and as a source for his artistic path, and in this paper we hear his voice about exploring both ways for digital creating, provided with many images of his artworks and explanation of their artistic process and intentions.



Computers, digital cameras, digital video, digital recording, digital composing, etc., with the advent of the digital age, digital technology exists in the art everywhere. It’s impossible to ignore that digital technology brings a new experience to art creating, someone has a question: is a writer that writes articles by computer a digital age art? My answer is “no”, but it may contain very few elements of the digital age, I would say digital technology had an impact on art. Compared to writing with pen and paper, computer writing is more neat and cool, but lost contact with pen and paper that bring people’s emotions and enthusiasm. What you wrote from handwriting font became cold print font, how do you feel. These are changes. I have to say, this the characteristics of digital. I am not good writer, so come back to my subject. Since the 90s until the present, from classical sculpture to digital media creation, I have some experience to share.







Download the full paper (PDF, 2,57 Mb)


Enjoy the video of traditional Chinese dance “Peacock” that inspired XiaoChun’s sculpture “Wind Dance”.


Visit the nio-art-studio Showcase

Leave a Reply

Related Articles

Opera co-creation for a social transformation: Traction H2020 Project
TRACTION project, funded by the Horizon 2020 programme, aims to use opera to define new forms of artistic creation through which the marginalised groups can work with artists to tell the stories that matter now. Opera, a cornerstone of European cultural heritage, has always spoken to both elites and people, expressed both authority and revolution, inspiring generations with its passion, its beauty and its drama. In recent decades its popular roots and radical edge have been lost and it i...
Digital Innovation of Cultural Heritage: 3D Modelling
WEAVE project is organizing a series of LabDays to engage communities with their tangible and intangible heritage and present novel ways of cultural heritage representation in the digital realm. In this LabDay organized by partner ARCTUR (Slovenia) in collaboration with Universidade NOVA de Lisboa (Portugal) and Coventry University (UK), solutions for interactive experiences with 3D and cultural heritage are presented. Date: 1st October 2021 Time: 11:00-12:30 CEST (10:00-11:30 GMT) V...
Rome Reborn original project and new apps
Rome Reborn Project was an international initiative launched in 1996 with the goal of creating 3D digital models to illustrate the urban development of ancient Rome. According to the advice of the project's advisory committee, the work of modeling begun recreating the city in year 320, under the emperor Constantine. This was a transition moment for the ancient city from the point of view of its architecture, which saw an increasing of Christian basilicas and churches built near to older structur...
Position open for a researcher at Cyprus University of Technology
Applications are invited from candidates who possess the necessary qualifications in order to fill one (1) full time Marie S. Curie Early Stage Researcher (ESR) Fellow Position in the newly established UNESCO Chair on Digital Cultural Heritage / Digital Heritage Research Lab of the Cyprus University of Technology (CUT - in the research field of Enrichment of 3D volumetric objects with Metadata and Semantics in Cultural Heritage: The selected Marie S. Curie ESR...