“All Our Yesterdays” photographic exhibition at Arxiu Nacional de Catalunya

All-Our-yesterdays1 ANC

Another instance of the successful photographic exhibition All Our Yesterdays, originally produced in the framework of Europeanaphotography project (2012-2015) and now curated by the spin off association PHOTOCONSORTIUM, is taking place until 31 December 2017 in Sant Cugat, Barcelona, at the premises of the Arxiu Nacional de Catalunya, organized by Photoconsortium member GENCAT.

All Our Yesterdays features a kaleidoscope of early photographic masterpieces from the very beginning of photographic history, selected by an international group of partners from 13 European countries to showcase how the camera has captured the world and everyday life in Europe between 1839 and 1939, from its most beautiful angles as well as its most dramatic days.

All Our Yesterdays was inaugurated in 2014 in Pisa and has become a travelling exhibition with other editions in Leuven, Copenhagen and now Sant Cugat.

About ANC: http://anc.gencat.cat/es/inici/

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Framework agreement between DiCultHer and DARIAH.it

Diculther

Pillar of this agreement between DiCultHer Digital Cultural Heritage, Arts & Humanities School education network and DARIAH.it, the Italian hub of the Digital Research Infrastructure for the Arts and Humanities, is to transfer the results of European research and to promote services and best practices for the use of ICT in social sciences and arts.

 

Martedì, 11 luglio, dalle ore 9:45 alle 11:00, presso la sala stampa della Camera dei Deputati verranno illustrate le finalità e gli obiettivi dell’Accordo quadro fra la Scuola a rete in  “Digital Cultural Heritage, Arts and Humanities” (DiCultHer) e DARIAH.it, il nodo italiano della Digital Research Infrastructure for the Arts and Humanities,  alla presenza della Presidente Commissione Cultura della Camera dei Deputati, On. Flavia Piccoli Nardelli.

Le parole chiave sottese all’attuazione dell’Accordo sono: “trasferire i risultati della ricerca europea, formare, promuovere servizi e buone prassi d’uso delle ICT nel campo delle scienze umane e delle arti” .

PROGRAMMA

Saluto:

Flavia Piccoli Nardelli, Presidente Commissione Cultura, Camera dei Deputati
Introducono:
Gilberto Corbellini, Direttore Dipartimento scienze umane e sociali, patrimonio culturale, Consiglio Nazionale delle Ricerche.

Germano Paini, Università degli Studi di Torino, Presidenza DiCultHer

 

Presentano l’Accordo quadro:

Emiliano Degl’Innocenti, CNR, Coordinatore Nazionale DARIAH.it

Carmine Marinucci, ENEA, Segretario Generale DiCultHer


Sightseeing tour of Dream Land

Dream Land is a virtual space that was recently included in an important collective exhibition entitled “Self Criticism” at Beijing’s museum Inside Out. A second exhibition of Dream Land took place in the office of the artistic director of newspaper Beijing Youth Daily, where the office furniture and objects are “contaminated” by the virtual elemets of Dream Land.

On the computer screen, there are the digital landscapes, while on a tv a video showcase a boy (the son of the artist) who is discovering this virtual space and tells his impressions; the walls are decorated with the child’s drawings where he reinterpretates the virtual landscapes.

The visitors of the virtual space Dream Land can interact with the digital artwork via their smartphones with which they can navigate the virtual landscapes.

Explaining the creation of Dream Land

Dream Land is a conceptual artwork. The core of the work is composed by five virtual landscapes created through an expert use of digital technologies.

During the creation of these virtual spaces, all the parts are generated starting with elements that come from the artist’s wishes, inspired by things that he has not, or cannot get, but that, in this virtual spaces, he can realise. For this reason, the project is named Dream Land.

This experience highlights limits and capacities of the artists who can, in this way, with courage, show them to the visitors. The artist hopes that facing his limits can create a reflection on heavenly aspects of life on one hand, and on the concrete problems of the contemporary society on the other hand.

Dream Land intentionally presents images of quiescent states, without a timeline, while, at the same time, uses sounds that bring their own time line, creating a feeling of dislocation. Everything appears as in a modality of idealisation, coming to express a sort if unpractical, unfeasible and unrealistic greed and voracity of desires.

To express this kind of impulse, the artist uses such virtual and not realistic space. The artwork seems to imply a lack of fortitude to confront with your own limits, suggesting instead to follow a sort of psychological escape.

The virtual digital landscapes represents an actualisation of the virtual reality concept. The five landscapes are connected each other, and the visitor can move back and forth through the links between the five virtual scenes. He/She can choose 360° random view, can navigate online using his/her smartphone or the video of a computer, or use a VR card board for a more immersive experience.

Dream Land will invite other artists, poets and musicians to create their own artworks, which are promoted in a show similar to the advertising of touristic trips. It will be a session, pitching the voyage as main theme of the action art, and eventually exhibiting the images of the virtual landscapes.

 

A family cruise

The Second Chapter is the invitation to discussion after the opening of Dream Land.

It consists in inviting members of your family and your friends to visit Dream Land, demonstrating how the interaction with the virtual space takes place, and reflecting on this virtual voyage. This allows to understand the different personal interpretation of the experience, to look at the various feelings of the visitors, and to perceive the wide assortment of thinking of each subjectivity.

The first session will show an interview to the son of the artist, after his energetic interaction with Dream Land. Sharing the same blood, grown in rather different environments, facing similar objects, immersed in virtual spaces, the dialogue between these two independent persons, with two different ages, will allow the visitors to reflect on the different understandings of the various issues raised by such deep experience.

 


Interview with Kathryn Gronsbell
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Kathryn with MediaConch

Hey Kathryn! Introduce yourself please.

Hi Ashley! I’m the Digital Collections Manager at Carnegie Hall. I develop and support sustainable practices around the digital asset lifecycle to ensure the availability and integrity of material related to the Hall and its history, collections, programs, and operations. I can be found talking about the struggling mass transit infrastructure in NYC, metadata quality assessment, and my Great Pyrenees rescue pup on Twitter.

What does your media ingest process look like? Does your media ingest process include any tests (manual or automated) on the incoming content? If so, what are the goals of those tests?

In 2012, the Carnegie Hall (CH) Archives started a multi-year initiative to digitize the majority of our physical holdings for preservation and access. We outsource our paper, video, audio, and film reformatting to different vendors and use a digital asset management system (DAMS) to organize, catalog, and present the material. Our quality control (QC) procedures for incoming digitized material are available on Carnegie Hall’s Github. The process enables control and documented oversight from the point of hard drive / FTP delivery from a digitization vendor to ingest into our DAMS.

We aim to reduce risk while expediting the review and verification process with the QC procedures. The QC procedures increase our own accountability (How long does it take us to process 1 batch? What step is most time-intensive? Where can we expedite work by using different tools or workflows?) and allow us to better vet the continued work of our vendors (Are batches from the same vendor failing the same steps over time?). Another priority of the QC workflow is the ability to actually do it – the work is split between me and our Asset Cataloger, Lisa Barrier.

Where do you use MediaConch? Do you use MediaConch primarily for file validation, for local policy checking, for in-house quality control, for quality testing for vendor files?

Our primary use case for MediaConch is local policy checking against the digitization specs. We outsource our digitization, so quality testing the vendor output is a built-in function of our policy checking. We chose to balance manual review with automated testing: we perform manual visual/aural QC on 25% of a batch (or more, if the batch is small) and run MediaConch against the entire batch. I wrote a script which summarizes the MediaConch output to help expedite the review process for this step. We save MediaConch reports to an internal network drive for future use – we hope to build a digital repository in which we can submit submission information packages (SIPs) which contain information like the XML metadata from vendors and MediaConch reports.

At what point in the archival process do you use MediaConch?

MediaConch is part of Carnegie Hall’s pre-ingest procedures.

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Carnegie Hall Github page for MediaConch commands with terminal window

Do you use MediaConch for MKV/FFV1/LPCM video files, for other video files, for non-video files, or something else?

Our specs vary by source format, so we pass a variety of things through MediaConch (audio and video). We will be reviewing and likely revising our digitization specs in the next year, and MediaConch’s ability to support Matroska, FFV1, etc. may play a role in our decision-making process.

Why do you think file validation is important [or whatever you are doing]?

There is an argument for verifying requested policies are being enforced on material digitized-as-a-service, and the ability to do so in-house, with a low learning curve. For my work in the CH Archives, I focus on how each step fits into the larger picture of what the entire workflow aims to achieve – accountability, dependability, and reproducibility.

Because of staff changeover and other factors, not all of our QC is completed in what I consider a ‘normal’ time frame. There is material digitized in 2013 that hasn’t made it past half of the QC workflow (pause for screams of horror). In updating and improving our QC strategy, we acknowledge that the reality of our procedures mean batches may be processed asynchronously or in a wildly delayed timeframe, and manage those unfortunate symptoms of the prioritization juggling act that is preservation/archiving moving image material.

Anything else you’d like to add?

MediaConch is an incredible resource for Carnegie Hall. There was a few-month period where all QC on audiovisual files screeched to a halt. We were using MDQC, a policy checker built on top of ExifTool and MediaInfo, for audiovisual material. We ran into an issue which prevented us from analyzing files over ~200GB, despite a few months of troubleshooting. Many of Carnegie Hall’s archival study recordings are full length concerts and performances, so we have some big uncompressed files to process. We still use MDQC for our still image material (concert programs, flyers, posts, photographs) but have transitioned to using MediaConch for any audiovisual material in the QC process. Without this tool, we would have a bigger QC backlog and would have needed to invest more money and time in determining how to facilitate policy checking audiovisual files. Thank you MediaConch creators, maintainers, and contributors!

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“Concerts at Carnegie Hall – Michael Rabin, 1955” Michael Rabin, GIF Courtesy of the Carnegie Hall Archives

Thanks so much, Kathryn! For even more fun from the Carnegie Hall team, check out their Linked Data project repository.


DPF Manager 3.4 available to download

dpf_3.4

 

A lot of improvements and new features have been included in the new release of the DPF Manager.

The most important changes are the inclusion of a Quick Check functionality that allows to perform a fast validation of the files, which can be later analyzed in more detail if desired performing a full check. Also, the reports now include hints that explain how to fix them (whenever possible). A new metadata fix has been added to solve ascii encodings (a common baseline error, that is produced by many softwares and operating systems). And now, the PDF reports can be seen directly from the GUI (instead of opening an external PDF viewer).

This release also includes some minor improvements and a set of bugfixes, that can be seen in the github page and the list of issues closed in the current milestone.

The benchmarking tool anounced in the past release is in progress and will be ready in the release of July.


ICT Proposers’ Day 2017

ICT Proposers’ Day 2017 will take place on 9 and 10 November in Budapest, Hungary. This networking event centres on European ICT Research & Innovation with a special focus on the Horizon 2020 Work Programme for 2018-20. An Opening Ceremony and Social Event will be organised by the Hungarian Ministry of National Development and will take place on 8 November.

The event will focus on the 2018 Calls for Proposals of the Horizon 2020 Work Programme in the field of Information & Communication Technologies. It will offer an exceptional opportunity to build quality partnerships with academics, researchers, industrial stakeholders, SMEs and government actors from all over Europe.

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The programme will include:

  • Networking sessions where potential proposers present their project ideas, organised according to the Pillars and Topics of the Work Programme 2018-20;
  • Information sessions on how to prepare and submit a proposal;
  • Information stands on the ICT-related topics of the Work Programme 2018-20 and the content of the calls for proposals;
  • A European Commission information desk to supply information on the content and logistics of the event;
  • Booths, organised by village, which serve as meeting points for people interested in the same research topics;
  • Ample space for informal networking and bilateral meetings between participants.
  • Workshops and Face2Face Brokerage organised by Ideal-Ist.

More info and registration:  https://ec.europa.eu/digital-single-market/en/events/ict-proposers-day-2017

 


Communicating the Museum – CTM17 Los Angeles: Museums Beyond Walls

ctm los angeles

Communicating the Museum (CTM) was launched in 2000 and since then over 5’000 professionals from the cultural sector have attended this conference.

Following a very successful edition in Paris in June, the 19th edition of the international conference Communicating the Museum will take place in Los Angeles, 6-9 November 2017.  Join us to discuss the role of museums in society and how they reach out to diverse communities. Discover how museums share their expertise and collections beyond the building. International experts from arts organisations will show us how they reach out to society through culture. John Giurini from the J. Paul Getty Museum and Miranda Carroll from LACMA are preparing an amazing itinerary to discover the most innovative art scene of Los Angeles.

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img © The Los Angeles Music Center

Confirmed speakers include:

  • Lars Ulrich Hansen, Head of Communication, Kunsten Museum of Modern Art Aalborg, Denmark
  • Jennifer Northrop, Director of Marketing and Communications, San Francisco Museum of Modern Art, USA
  • Tim Marlow, Director of artistic programmes, Royal Academy of Arts, United Kingdom
  • Cathy Pelgrims, Head of Public and Education, Museum aan de Stroom, Belgium
  • Ann Philbin, Director, Hammer Museum, USA
  • Abhay Adhikari, Founder, Digital Identities, Sweden
  • Shirani Aththas, Manager, Communications & Public Affairs, Australian National Maritime Museum, Australia

More info and registration: http://www.agendacom.com/communicating-the-museum-2017-los-angeles/tickets/

 


DIGIMAG Journal issue 76 – SMART MACHINES FOR ENHANCED ARTS

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Artificial Intelligence (AI) and Machine Learning (ML) might be considered by many as synonyms, also because they are the buzzwords of this decade. But actually they are not. They both question though, the ability of the machines to perform and complete tasks in a “smart” way, challenging human intelligence and specificity.

With machines becoming more and more intelligent, Machine Learning is nowadays not only an interesting and challenging topic, but also a crucial discipline. If initially computing was just a matter of calculations, now it has moved beyond simple “processing” and implies also “learning”. In the age of Big Data and IoT, machines are asked to go beyond pure programming and algorithms procedures, introducing also predictions of data, OCR and semantic analysis, learning from past experiences and adapting to external inputs, reaching out the domain of human productions and processes.

As Gene Kogan and Francis Tseng write in their in-development book “Machine Learning for Artists”, we can “pose today to machines a single abstract problem: determine the relationship between our observations or data, and our desired task. This can take the form of a function or model which takes in our observations, and calculates a decision from them. The model is determined from experience, by giving it a set of known pairs of observations and decisions. Once we have the model, we can make predicted outputs””.

So, the subject of Machine Learning and Artificial Intelligence methods more in general, are going thusly much further the technology or science fields, impacting also arts, product design, experimental fashion and creativity in general. As ML features can fit with digital arts practices, we’re lead to explore the way some AI techniques can be used to enhance human performative gestures and creativity models.

How biological systems and machine intelligence can collaborate to create art, and which is the cultural outcome for our society? Which is the new role of creativity in this scenario? How the contemporary will face a future generation of automated artificial artists/designers, able to learn from the creatives themselves, or to have a direct impact on human creativity? Will the anthropocentric vision of the creative process behind the artistic creation, affected by new intelligent Neural Networks?

With this call Digicult aims at researching contributions on the mentioned topic, especially from individuals active in the artistic and academic fields (curators, critics, hackers, fabbers, creative producers, lab managers, activists, designers, theorists, independent and academic writers, scholars, artists, etc.).

Deadline: 01 September 2017

More info: http://www.digicult.it/digimag-journal/

digimag

About DIGIMAG

Digimag Journal is an interdisciplinary online publication seeking high-standard articles and reviews that focus on the impact of the last technological and scientific developments on art, design, communication and creativity. Following the former Digimag Magazine, it is based on international call for papers on given subjects and provides readers with comprehensive accounts of the latest advancements in the international digital art and culture scene. It is published by Digicult Editions, for free as Pdf, Epub, Mobi and in print on demand.


Call for artists: LE MERAVIGLIE DEL POSSIBILE

On December 2017, Kyber Teatro organises in Cagliari (Italy) the fourth edition of International Theatre, Art and New Technologies Festival

Le meraviglie del Possibile

LMDP1

LMDP Festival is the first of this kind in the whole Italy. It aim to promote the interrelation between artistic and technological languages.

The Kyber Teatro – spin off of L’Aquilone di Viviana theatre company, creator and manager of the Festival, addresses to Italian and International artists an Open Call to submit their projects about “Interaction between arts and technology”.

Who can attend

The participation is open to artists of every nationality, working individually or in a group.

Eligible projects

  • Theatrical plays, performances.
  • Installations that explore and realize the interaction between artwork, exhibition space and observers with the contribution of technology.

Application (deadline 21st September 2017)

The theme of the fourth edition of LMDP Festival is the interrelation between theatre, arts and  new technology.

The application must contain:

• Artist’s CV;

• Detailed description of the project (in PDF);

• Technical rider;

• Selection of max 5 photos;

• Link audio / video material (Vimeo or Youtube).

The result is going to be notified only to selected projects by the 1st October 2017.

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Publication

Applying for the call, artists agree that the projects should be represented at the Festival. Selected artists must provide a short biography and an abstract of the project. They also agree that the material related to the project could be published on the Festival website and/or presented to the press for promotional purposes.

 

Archiving process

Artists authorise Kyber Teatro – L’aquilone di Viviana to present their work, to store the material and make it accessible through the Festival’s website. All rights to the artwork and images will remain to the artist. The Organization is also entitled to document the event in all its phases through audio recordings, video or images.

 

Application materials must be sent to: info@kyberteatro.it

 

Kyber Teatro – L’Aquilone di Viviana Soc. Coop.

Via Newton 12, 09131 Cagliari

Tel: +39 0708607175 – Mob: + 39 3470484783

info@kyberteatro.it

 


TWA cultural heritage Digitisation Grant 2017 for UK-based digitisation projects

Following a successful 2016 and excellent bids from archives and other memory institutions last year, the TWA Digitisation Grant has relaunched with a fresh tranche of funding in 2017.

The fund offers grants of up to £5000 for UK archives, special collections libraries and museums to digitise their collections.

Last year’s esteemed judging panel will return to assess the grant bids and select the winners: including ARA chief executive – John Chambers; HLF appointed special advisor – Claire Adler; and senior digitisation consultant at TownsWeb Archiving – Paul Sugden.

The Grant can be used to fund the digitisation of bound books, manuscripts, oversize maps and plans, 35mm slides, microfilm/fiche, glass plate negatives, and other two-dimensional cultural heritage media. It can also be used to fund opening up access to heritage collections online.

The deadline for applications is 7th July 2017.

How to apply and more details at:

https://www.townswebarchiving.com/twa-digitisation-grant/

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