Virtuality is commonly defined in opposition to the idea of reality or actuality, so that ‘virtual’ stands for and represents effectively a real object or phenomenon, or the potentiality of an actual object of phenomenon. Initially studied in philosophy, the concept has been appropriated in technology studies, giving rise to the notions of ‘virtual reality’, ‘virtual environment’, and ‘virtual world’. These terms capture the processes and technologies enabling simulation of physical reality and sensorial experiences, in which user interactions and engagement are supported by computer graphical interfaces or stereoscopic displays. ‘Virtual reality’ indicates both the enabling technologies and their applications in the creation of immersive 3D environments.
Login Status
-
Free text
UPCOMING EVENTS:
International conference, Aix-Marseille University, Special session, 31/1/2026In the occasion of the international conference organised by TOURAL project, SECreTOUR, CROCUS and CULTURALITY, the projects that participate in the cluster of cultural tourism actions supported bhttps://toural-project.eu/y the EU under the Horizon Europe Programme, presented their initiatives in … Continue reading →
Florence (Italy), April 27-30 2026Florence Heri-Tech International Conference was launched in 2018 by the Department of Industrial Engineering of University of Florence (DIEF) and Florence Biennial Art and Restoration Fair. The idea was to create a synergy between Cultural Heritage and New Technologies. Today … Continue reading →




































