The term is traditionally used to describes online environments where two or more participants work collaboratively to accomplish a shared goal. Collaborative environments are created using a range of computer and communications tools including instant messaging and chat-rooms, discussion databases, mobile communicators, shared whiteboards, media spaces and audio, video or web conferencing tools. While the term collaborative environments has been restrictively used for virtual or online spaces, it bears relevance for real, non-virtual, spaces that facilitate co-creative practices among different participants to achieve a common goal.
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UPCOMING EVENTS:
New self-paced course on Europeana AcademyA follow-up course to “Introduction to XR for cultural heritage” is now live on Europeana “Planning XR projects for cultural heritage” is an introductory course that provides a foundation for understanding XR and its applications in cultural heritage, developed as … Continue reading →
1-2 August 2026, FranceEUreka3D-XR was back in Burgundy for the Roman Days in Autun, where the construction game once again attracted several hundred visitors to the Bibracte stand. This time, there was no demonstration of the application, differently from the event in Arverniales: … Continue reading →



































