Topic: interactivity

Lima_Ali Phi_Generatywna audiowizualna instalacja_Patchlab2017
Patchlab Digital Art Festival 2017 – Data art and artificial intelligence

Patchlab Digital Art Festival, organised in Krakow since 2012, is an international event dedicated to interdisciplinary (post)digital art forms, created at the intersection of art, new technologies and creative programming. During the 6th edition, taking place 24-29th October this year, … Continue reading


studies in DH
Call for Papers “Studies in Digital Heritage”, Indiana University journal

The aim of this special issue is to solicit interdisciplinary studies about the complex phenomenon that takes place during the aesthetic and synesthetic involvement of a human observer in the perception of Cultural Heritage and art mediated by virtual and … Continue reading


meervaart
workshop “Linked Data quality assessment and improvement – from academia to industry”

There is an unprecedented amount of data on the Web today. However, this data is only as  useful as its quality allows it to be. Data Quality is an important topic in companies and organizations that use and/or disseminate large … Continue reading


eva london
EVA London 2017: conference, exhibitions, a research workshop and numerous of demonstration sessions

Held annually in July, EVA London is one of the international Electronic Visualisation & the Arts conferences. The first EVA conference was held in 1990, with the intention to create a space for people using or interested in the new technologies to share … Continue reading


man meets world
“Man Meets World”, Pop-Up Museum exhibition in Pisa, 20th May 2017

One of the virtual interactive exhibitions about Belle Epoque, which are curated by KU Leuven and powered with the MuPop (the Pop-Up Museum tool developed in 2016 within E-Space project) was on show in Pisa on 20th May. On the … Continue reading


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Join the Group of Experts for the creation of the EU H2020 Manifesto on Digital Heritage and Virtual Museums

Virtual Multimodal Museum (ViMM – www.vi-mm.eu) is a high-visibility and participative Coordination and Support Action (CSA), funded under the EU Horizon 2020 programme (CULT-COOP-8-2016). ViMM brings together Europe and the world’s leading public and private sector organisations working on Virtual … Continue reading


vapor3
VaporScape – interactive soundscape installation that reacts with body data

VaporScape is an interactive soundscape installation collaborated with NikeLab’s The Vision-Airs project, globally launched for celebrating the new VaporMax technology. The idea behind is about detecting the humidity of the room, temperature on audience’s skin and translate the vaporization rate … Continue reading


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LIVE WORKS platform and award dedicated to live performance

LIVE WORKS is a platform dedicated to live contemporary practices that contribute to deepening and broadening the idea of performance, following the current evolution of performance and its styles. This platform aims to measure the concreteness of performance in the … Continue reading


personal curator
Smartwatches in Museums

The innovative project personal.curator, in collaboration with FluxGuide and the University of Applied Arts in Vienna, researches impact and possibilities of wearables in museums. Now, the first real world test has been carried out! At the exhibition handWERK. Tradiertes Können in der … Continue reading


dolomiti
The Museum of the Future – SPROUT workshop / applications open until 15 April

Leading brands in the global market are those which constantly innovate their products and services, their communication and marketing strategies. This is true for cultural brands as well. To ensure their success, they need to anticipate the future changes and … Continue reading