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UPCOMING EVENTS:

The IN SITU project participates in the SECreTOUR Network of Common Interest where the activities of the members of the network are promoted. As part of the collaboration, we are glad to annouce the launch of the IN SITU Dialogues! … Continue reading →
The concept of the Memory Twin in Digital Heritage is a key innovation that allows us to experience heritage that is not only seen, but also heard and understood3D Research Challenges in Cultural Heritage VI – DigitalTwin versus MemoryTwin This book presents a collection of papers focussing on 3D digitisation in the domain of cultural heritage. The use of data acquisition technologies in digitising cultural heritage holds great potential … Continue reading →

IN SITU Final Conference, Valmiera, Latvia, from 11-13 May 2026
The IN SITU project celebrates its Final Conference in Valmiera (Latvia) from 11 to 13 May 2026. The conference will be a dynamic forum for exploring cutting-edge research and practices in place-based innovation and creativity of the cultural and … Continue reading →

Created in the context of the EUreka3D-XR project and designed to help anyone on their 3D digitisation journey
The common European data space for cultural heritage is developing training resources on various themes, to support cultural institutions in building capacity for the new challenges they are facing in innovating and modernizing their workflows in the digital realm. EUreka3D … Continue reading →

Online, November 17 2025, 1PM CET
The Q&A Session for the Outreach Synergy Call will take place online on 17 November 2025 from 1:00–2:00 PM CET. The session will introduce the Outreach Synergy Call, a funding opportunity designed to support new and creative uses of 3D … Continue reading →

A new blog published on Europeana in the context of EUreka3D-XR
The story of Girona is the story of its walls – built in Roman times, altered in the Middle Ages, and demolished in the 19th and 20th centuries. Now the walls are being virtually reconstructed in 3D by the EUreka3D-XR … Continue reading →

London (UK), 4-6 November 2025
Languages & The Media, the Biennial International Conference on Audiovisual Language Transfer in the Media, is gearing up for its 16th edition, scheduled from November 4 to 6, 2025, at Senate House, University of London, UK. Under the theme Moving … Continue reading →

Lugano, 23-24-25 October 2025
The SECreTOUR initiatives named Beyond Borders run successfully from 22 to 25 October 2025. On the first day (22/10/2025), the partners of SECreTOUR met with representives of the sister projects that participate in the Cluster: CULTURALITY, CROCUS and TOURAL to … Continue reading →

Design innovative, immersive environments that inspire change.
Build with Bits (BwB) is an international online experience, where participants learn how to create virtual environments that generate a positive impact on local issues related to digital culture, education, and this year, we will have a special focus on sustainable … Continue reading →

Open call to museums, research insitutions, GLAMs and more to make use of 3D cultural heritage assets and promote digital innovation.
The 3DBigDataSpace – Outreach Synergy Call offers a unique opportunity for museums and cultural heritage institutions to develop innovative public applications using 3D technologies. Two selected projects will each receive €10,000 to realise their concepts, along with technical guidance from … Continue reading →

As part of Springer Series on Cultural Computing (SSCC)
Following the editorial project that called for book chapters back in March 2024, the book Endangered Heritage Sites: Enhanced Representations for Informed Solutions has been published as part of Springer Series on Cultural Computing (SSCC). The book explores three key … Continue reading →

Girona and online, 29 January 2026
The EUreka3D-XR organizes a Capacity Building and demonstration event at a moment when the project’s progress in the development of tools and pilot scenarios has become both visible and significant, offering tangible insights into how 3D and XR technologies can … Continue reading →

































