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UPCOMING EVENTS:
Open call to museums, research insitutions, GLAMs and more to make use of 3D cultural heritage assets and promote digital innovation.The 3DBigDataSpace – Outreach Synergy Call offers a unique opportunity for museums and cultural heritage institutions to develop innovative public applications using 3D technologies. Two selected projects will each receive €10,000 to realise their concepts, along with technical guidance from … Continue reading →
Design innovative, immersive environments that inspire change.Build with Bits (BwB) is an international online experience, where participants learn how to create virtual environments that generate a positive impact on local issues related to digital culture, education, and this year, we will have a special focus on sustainable … Continue reading →
Tag: creative industry
The conference is organized by Antwerp Management School, the University of Antwerp and HKU University of the Arts (Utrecht). This conference taps in to the changing dynamics between creative industries, knowledge institutions and urban policy. Moreover, this scientific conference will address various sectors of the arts and cultural industries (performing arts and festivals, heritage, museums and visual arts, film production and distribution, book publishing, recording, broadcasting, audio-visual media and multimedia, design). Continue reading
This Workshop, hosted by the Labex ICCA (an interdisciplinary research centre on the arts, culture and digital markets and their practices), intends to provide a forum that allows the development and the dissemination of researches on a single object (cultural industries) but from different scientific fields (economics, communication sciences, sociology, law, education sciences…). It aims at favouring discussions and connections between various scientific fields and various cultural industries. Continue reading
This event will bring together application developers, information professionals, technology researchers and decision makers in the cultural domain to explore current technical challenges around digitisation and re-use of cultural content, learn about new developments and establish future collaborations. Continue reading

































