The term is traditionally used to describes online environments where two or more participants work collaboratively to accomplish a shared goal. Collaborative environments are created using a range of computer and communications tools including instant messaging and chat-rooms, discussion databases, mobile communicators, shared whiteboards, media spaces and audio, video or web conferencing tools. While the term collaborative environments has been restrictively used for virtual or online spaces, it bears relevance for real, non-virtual, spaces that facilitate co-creative practices among different participants to achieve a common goal.
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UPCOMING EVENTS:
A new blogpost on the Common European Data Space for Cultural HeritageA new blogpost was produced and published on the Common European Data Space for Cultural Heritage to disseminate and promote the five open-source digital tools developed by EUreka3D-XR. In the blogpost, the AR Tour Builder, the AR Tour Experience, the … Continue reading →
7–8 May 2026, Hybrid (Ferrara and online)The Heritage at Risk Summer School 2026, organised in collaboration with the 3D-4CH Project and in the framework of 3DBigDataSpace, brough together experts, researchers, and practitioners to explore this question through advanced 3D documentation methods. Participants gained insights into: European … Continue reading →































