The process of recording 3D movement (position, rotation, acceleration) of people and objects with the purpose of generating a 3D reconstruction of an event, happening, movement or performance. Motion capture is customized for a wide range of applications and industries from animation and entertainment to medicine and sports. Over the years, the systems and technologies that enable motion capture became more advanced and sophisticated, allowing for increased precision in motion rendering.
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UPCOMING EVENTS:
Developed by partner Bibracte for teachersDeveloped by project partner Bibracte in the context of EUreka3D-XR, two Open Educational Resources (OER) on XR technologies and cultural heritage: “On the Shoulders of the Celts – How yesterday’s inventions have made today’s digital world possible“, a step-by-step guidance … Continue reading →
October 27, onlineTo mark the 2026 World Day for Audiovisual Heritage, prestigious British Archive TopFoto has organised an online event, “Topfoto: Past, Present and Future of Press Photography” online on Octber 27th. The event will explore how press photographs move from newsroom … Continue reading →
































