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UPCOMING EVENTS:
- 8-13 September 2025, Siena (Italy)
From 8th to 13th September 2025 Antonella Fresa, president of Photoconsortium and EUreka3D-XR Project Coordinator, took part to Digital Heritage 2025, the premier global forum where culture meets cutting-edge technology, hosted in Siena. With colleagues from Europeana Foundation, XRculture, 3DBigDataSpace … Continue reading →
- Article by Andrea Paoli
Digital art and mental art We could say that digital art was born as conceptual art, since it finds its root in immateriality, and is immaterial because it exists only in thought: the object of art does not truly exist … Continue reading →
Topic: software & tools

Hosted by the National Library of Estonia, the PREFORMA International Conference “Shaping our future memory standards” brought together 150 people worldwide to discuss the importance of standardisation and file format validation for the long term preservation of digital cultural content, discover the potential of the open source conformance checkers developed in PREFORMA and look at future challenges and opportunities. Continue reading

We are pleased to announce that The PREFORMA Handbook is now available to download. This publication is intended as a practical guidebook to be offered as a critical instrument to decision-makers in cultural heritage institutions, to support them in the analysis of problems and the identification of viable solutions, and as a technical reference to managers of digital archives and developers, to offer them guidance on how to use the PREFORMA tools. Continue reading

The Relief Model of 1850 Geneva is a 30sm metallic model of the city when it was still enclosed by three rows of fortifications. The model was completed in 1896, after 18 years of study and labour, by a team … Continue reading

Invitation: First meet-up of European GLAM Hackathon organisers in Berlin Date: 04th of December 2017 from 10 to 15 Venue: Wikimedia Deutschland e.V. Tempelhofer Ufer 23-24 in 10963 Berlin, Germany Host: the organisers of Coding da Vinci (DDB, digiS and … Continue reading

The competition encourages people to create new, fun and unique artworks from digitized cultural heritage material. A GIF is an image, video or text that has been digitally manipulated to become animated. Throughout the month, they can create and submit … Continue reading

This is the seventh in a series of interviews with people using MediaConch within their institutions. Brendan is AudioVisual Digitization Technician at the University of California. He is using MediaConch both on the raw XDCAM captures, to make sure that they’re appropriate inputs to the ingest script, and on the outputs, to make sure the script is functioning correctly. Continue reading

In September 2017, the Europeana Pro website went throught a major redesign, also integrating Europeana Labs and Europeana Research, which were previously living on separate websites. One of the main reasons for this redesign was to place people first: the new … Continue reading

In July of this year Baxters International launched an exciting new app – BAM! a mobile and online market place for buying and selling art pieces from all over the world. Conceived as a social enterprise, and born out of … Continue reading

This is the sixth in a series of interviews with people using MediaConch within their institutions. Ben and Geneve work in the Audio and Moving Image Preservation Unit at at New York Public Library. MediaConch is an integral part of the Quality Control workflow to reformat audio and moving image research collections and specific policies have been created to this purpose. Continue reading

There is an unprecedented amount of data on the Web today. However, this data is only as useful as its quality allows it to be. Data Quality is an important topic in companies and organizations that use and/or disseminate large … Continue reading