Topic: interactivity

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Re-discovering Vrouw Maria: virtual reality simulation

The Vrouw Maria was a 18th century Dutch vessel, headed for Saint-Petersburg, that sank in Finnish waters. The shipwreck had been studied in many national and international projects: now, an interactive, virtual reality simulation has been created for an exhibition at the Maritime Museum of Finland. Continue reading


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Murder Goes Mobile at the Met!

Through the smartphone app, Met visitors are transported back in time to 1899, where they are attending an evening gala and are shocked to learn of the murder of Virginie Gautreau–who has since been immortalized in the painting Madame X by John Singer Sargent. Thanks to the app, every visitor becomes a detective! Continue reading


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Focus on museums and games

Ed Rodley is an exhibit developer who is currently working at Museum of Science in Boston; he publishes an extremely interesting blog: Thinking about Museums: thoughts on museums, content, design, and why they matter. His posts about gaming and museums are worth to be highlighted: find out more! Continue reading


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ECLAP: 2012 International Conference

The ECLAP conference was the place where institutions, industries and European Commission and Europeana projects in the areas of cultural heritage met to collaborate and present their results. Continue reading


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The Art of Video Games @ Smithsonian

The Smithsonian American Art Museum hosts a very special exhibition, to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. The exhibition features some of the most influential artists and designers during five eras of game technology. Continue reading


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The first sound of the future: Hatsune Miku

Hatsune Miku is a singing synthesizer application with a female character, developed by a well-known Japanese company. She had risen as a virtual idol with thousands of real followers, and – as the company decided to replace her with a new software – her farewell concert series went sold-out. Continue reading


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A brilliant project in Lebanon for heritage

Virtual tours and games to boost heritage awareness among youth in the successful Multimedia Learning Towers that were installed in the Beirut National Museum last November. Until now over 2.500 young people visited the installation, which is intended especially for students and youth in general. Continue reading


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European Collected Library of Artistic Performance

ECLAP fills the gap between digital libraries of performing arts and the high demand for access to this content by creating a considerable, and yet missing, online archive for all the performing arts in Europe, and providing solutions and tools to help performing arts institutions to enter Europeana. Continue reading


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Digital Cultural Heritage: European targets

Characteristics, needs and priority services of Digital Cultural Heritage are the starting points to reflect upon, for developing a network of interoperability and cooperation among culture, research and e-infrastructures. In Europe, this is the prelude to the goal of the Open Science Infrastructure. Continue reading


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LINKED OPEN DATA means sharing knowledge

Europeana’s commitment for opening and sharing resources is wide and alive. Open data can be used to develop innovative applications for smartphones and tablets and to create new web services and portals. An easy-to-understand animation and a press release were launched to promote this issue. Continue reading