Topic: computer animation

TransISTor 2012

TransISTor focuses on the new technologies employed in the production and post-production of feature films, documentaries and experimental media creations, training European audiovisual professionals through a series of cross-disciplinary workshops. Since 2005 CIANT has promoted TransISTor training initiative (TransISTor2011 is … Continue reading


The Art of Video Games @ Smithsonian

The Smithsonian American Art Museum hosts a very special exhibition, to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. The exhibition features some of the most influential artists and designers during five eras of game technology. Continue reading


The first sound of the future: Hatsune Miku

Hatsune Miku is a singing synthesizer application with a female character, developed by a well-known Japanese company. She had risen as a virtual idol with thousands of real followers, and – as the company decided to replace her with a new software – her farewell concert series went sold-out. Continue reading


Digital horizons for archaeology and research

Indiana Jones is required to learn informatics or he can retire. Technological innovations are so advanced and so many that archaeologists and historians enjoy a brand new range of tools for the research of territories and relieves, and also for sharing their results with new and appealing formats. Continue reading


More than interactivity, it’s Public Art

Everyone can make digital art, and can have it displayed on bus shelters around London: it is a wonderful opportunity that project Bus-Tops, in cooperation with TFL company (Transport for London), offers to the public. Beside the submitters’ pieces, the project includes artworks from renowned artists. Continue reading


Sign after the X

Sign after the X is a net.art project from 3 Canadian artists: Marina Roy (content), David Clark (animation) and Graham Meisner (music). It is an interactive website revolving around the letter X and its meanings, and it is the digital extension of Marina Roy’s book: “Sign after the X______”.
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Norway: exploring new paths for ancient books

Having already digitized its precious collection of ancient books, the Gunnerus Library of Norwegian University of Science and Technology (NTNU) in cooperation with the National Library of Norway is launching a project to explore new digital tools for a deeper interaction with digitized documents. Continue reading


10th Art: The Lion King powered by 3D

One of the most famous Walt Disney movie, world-widely known and appreciated as a masterpiece, comes back to the widescreens in a brand new 3D version, which will for sure delight both families with children and animation-addicted fans! Continue reading


Japan Media Art Festival: Dortmund 2011

A very reach program for the seventh edition of the Festival. Continue reading