Topic: 3D imaging & simulation

Re-discovering Vrouw Maria: virtual reality simulation

The Vrouw Maria was a 18th century Dutch vessel, headed for Saint-Petersburg, that sank in Finnish waters. The shipwreck had been studied in many national and international projects: now, an interactive, virtual reality simulation has been created for an exhibition at the Maritime Museum of Finland. Continue reading


TransISTor 2012

TransISTor focuses on the new technologies employed in the production and post-production of feature films, documentaries and experimental media creations, training European audiovisual professionals through a series of cross-disciplinary workshops. Since 2005 CIANT has promoted TransISTor training initiative (TransISTor2011 is … Continue reading


The Art of Video Games @ Smithsonian

The Smithsonian American Art Museum hosts a very special exhibition, to explore the forty-year evolution of video games as an artistic medium, with a focus on striking visual effects and the creative use of new technologies. The exhibition features some of the most influential artists and designers during five eras of game technology. Continue reading


The first sound of the future: Hatsune Miku

Hatsune Miku is a singing synthesizer application with a female character, developed by a well-known Japanese company. She had risen as a virtual idol with thousands of real followers, and – as the company decided to replace her with a new software – her farewell concert series went sold-out. Continue reading


ENEA: advanced technology for Cultural Heritage

Since over twenty years ENEA is committed to knowledge development, conservation, use and enhancement of Italian cultural and artistic heritage. ENEA is based on a valuable background that comes from scientific research and development in the areas of new technologies, energy and environment. Continue reading


Powerless Structures, Fig 101

A beautiful new sculpture which is set to change the way digital media communicates and connects with traditional art forms was recently unveiled on the fourth plinth in Trafalgar Square in central London. Continue reading


Digital horizons for archaeology and research

Indiana Jones is required to learn informatics or he can retire. Technological innovations are so advanced and so many that archaeologists and historians enjoy a brand new range of tools for the research of territories and relieves, and also for sharing their results with new and appealing formats. Continue reading


High resolution 3D digital imaging in China

As digital technology evolves, 3D data is increasingly preferred as a method of preserving cultural heritage artifacts. It provides an easy way to get in touch with them and significantly reduces the need for physical storage space, offering to museums a portable and accessible platform to exchange information and to researchers the possibility to easily browse and review the materials. Continue reading


Tennis + digital technologies: tie-break!

The Wimbledon Lawn Tennis Museum in London has just reopened, and features a spectacular cinematic experience. The Museum’s use of digital media is changing the way we recollect and delve into the past. Continue reading


Collaborative Conference on 3D Research (CC3DR) 2012

With the success of the Collaborative Conference on 3D & Materials Research (3DMR) 2011 held in Jeju island, Korea, CC3DR 2012 will continue providing interdisciplinary forum for the open communication in 3D research. 3D research, the sciences and technologies for … Continue reading