Andy Warhol digital art pieces recovered from floppy disks

Share

Article by Lucia Ruggiero

1_andy_warhol_andy2_1985_awf_0.jpgDigital artwork by Andy Warhol has been found on a floppy disk originating from 1985. The pieces found include a digital version of one of his most famous works, the Campbell Soup Can, as well as his version of the Birth of Venus. The Carnegie Mellon University Computer Club in the U.S., a group that includes artists, museum professionals and digital experts, found the art pieces. The Frank-Ratchye studio for Creative Inquiry (FRSCI) at the Carnege Mellon University has stated that the artwork was part of a commission for Commodore during the 1980s, on an Amiga 1000 computer, in order to demonstrate the digital capabilities of the computer in artistic production. While some of the artwork found appears ‘primitive’ in comparison to contemporary uses of graphic design and computer software in art, at the time, the software used on the Amiga 1000 was seen as state-of-the-art, leading the way in digital imaging. Warhol’s signature features on 11 of the digital art pieces, all of which have now been restored by the computer club that found them. 2_andy_warhol_campbells_1985_awf_0.jpgOriginally, the files had been stored under unknown formats, making for a very complicated process of recovery, as there was a fear that the content of each file would be damaged. 28 digital images were restored in total, some, such as the Venus, demonstrating a very high capability of 1980s’ software in the creation of artwork. Some digital experts have even suggested that Warhol, had he been alive today, would be a leader in the field of digital art.

More information:

http://www.creativereview.co.uk/cr-blog/2014/april/andy-warhol-amiga-art

http://www.itv.com/news/2014-04-26/unseen-andy-warhol-digital-images-from-1985-uncovered/

(Photos: Andy Warhol, Venus, Campbell’s and Andy2, 1985, ©The Andy Warhol Foundation for the Visuals Arts, Inc., courtesy of The Andy Warhol Museum)

 

Leave a Reply


Related Articles

CEPROQHA project: Preservation and Restoration of Qatar Cultural Heritage through Advanced Holoscopi...
CEPROQHA (NPRP9-181-1-036) is a cooperative research project between Qatar University and Brunel University (UK), funded by the Qatar National Research Fund (QNRF) under the National Priorities Research Program (NPRP). As the State of Qatar transitions to a knowledge-based economy, it seeks to ensure that the nation’s path to modernity is rooted in its values and traditions, considering digitization tecnologies and tools  for the preservation of Qatar’s culture, traditions and heritage. As part ...
Image&Research conference: the workshops!
In the framework of the important conference Image& Research, organized at Palau de Congressos de Girona by the Centre for Image Research and Diffusion (CRDI) of the Girona City Council and the Association of Archivists of Catalonia, with the support of relevant institutions, the promotion of the International Council on Archives (CIA/ICA) and the collaboration of Digital Meets Culture and others, 4 workshops will be held on 16th November. Workshops in Spanish: 1. ANÁLISIS DE SOFTW...
STARTS prize 2016: deadline 4 March 2016 / Science, Technology and the ARTS.
20,000 euros await the winners of the STARTS Prize 2016. Appointed by the European Commission, Ars Electronica is launching an international prize to select the most pioneering collaborations and results in the field of creativity and innovation at the crossings of science and technology with the arts. This is an open call for entries in conjunction with an initiative launched by the European Commission: STARTS. The name stands for innovation at the nexus of Science, Technology and the ARTS. ...
ZKM Center for Art and Media in Karlsruhe
The Center for Art and Media ZKM in Karlsruhe extends the original duties of a museum, which it was since 1989 with the mission to perpetuate classical arts in the digital age, becoming a cultural institution unique throughout the world. It is a house for all media and genre, a house for both spatial arts, such as painting, photography, and sculpture as well as time-based arts, such as film, video, media art, music, dance, theater, and performance. Digital culture, digital art, digital her...